Troop stats in Last War: Survival determine much more than the Power shown on your profile. Every troop tier has six core statistics: Power, Morale, Troop Load, Hero HP, Hero Attack, and Hero Defense. Higher-tier troops improve the quality of the soldiers accompanying your heroes, while March Size determines how many of those troops can contribute in battle.
For combat, the most important lesson is that displayed Power alone does not tell you which squad is stronger. Troop tier, Morale, March Size, hero development, gear, research, vehicle counters, Drone progression, and other bonuses all affect the final result.
★Quick Take: Higher troop tiers improve several stats at once, but troop quality and quantity must work together. Unlock stronger troops, increase March Size, keep your main marches full, and use battle reports instead of judging a matchup only by total Power.
What Are the Troop Stats in Last War?
Each troop displays six core statistics:
| Troop Stat | What It Does |
|---|---|
| Power | Contributes to the Power displayed for your account and troops. |
| Morale | Is compared against opposing Morale and can affect battle damage when one side has an advantage. |
| Troop Load | Determines how many resources a troop can carry while gathering or plundering. |
| Hero HP | Adds HP to the hero supported by those troops. |
| Hero Attack | Adds Attack to the hero supported by those troops. |
| Hero Defense | Adds Defense to the hero supported by those troops. |
The value shown for one troop is only part of the picture. A hero brings multiple troops according to March Size, so improving both troop tier and March Size can raise the total troop contribution to a squad.
Power: Useful, but Not a Damage Stat
Troop Power tells you how much each trained soldier contributes to displayed Power. Higher troop tiers are worth substantially more Power per unit.
For example, documented base values include:
- T1 troop: 24 Power.
- T10 / Unit X troop: 1,647 Power.
Promoting a large army from lower tiers into stronger troops can therefore create a significant Power increase without changing your hero lineup.
However, Power is not a direct damage multiplier. A higher-Power squad can still lose because the opponent has better:
- Hero stars and skills.
- Gear and Gear promotion.
- Exclusive Weapons.
- Troop tier and March Size.
- Morale.
- Vehicle-type matchup.
- Research.
- Drone progression.
- Decorations and other permanent buffs.
- Formation and positioning.
Should You Train Troops Just for Power?
Normally, no. Train troops to keep your important marches full, replace losses, unlock stronger tiers, and score efficiently during relevant events.
Your Barracks determines which normal troop tiers you can train and how many units can be trained in each batch. Promoting old troops is also important because it converts weaker soldiers into more useful combat units rather than leaving large numbers of outdated troops in your Drill Grounds.
Morale: One of the Most Misunderstood Troop Stats
Morale is a relative combat statistic. The game compares your squad’s Morale with the opponent’s, and a Morale advantage can increase damage against the lower-Morale side.
Community documentation describes the mechanic as roughly 1% additional damage for every 1% Morale advantage, with an upper bonus reported at 200%.
!Important: The commonly quoted Morale formula comes from community testing and documentation rather than a fully published developer combat formula. Treat it as a useful model for understanding Morale, not as proof that every battle mode calculates damage in exactly the same way.
What Increases Morale?
Sources that can affect Morale or the effective Morale of a squad include:
- Troop tier: Higher tiers have higher base Morale.
- March Size: More troops contribute to the squad.
- Research: Relevant technologies can improve military performance and troop statistics.
- Season systems: Some seasonal mechanics and Tactics Cards can provide Morale bonuses.
- Profession effects: Certain profession skills can affect combat-related troop bonuses.
- Other account bonuses: Always check the live stat breakdown because available systems change as a server progresses.
Does Losing Troops Affect Morale?
Yes. As troops are lost during battle, the surviving formation can lose part of its effective troop advantage. This is one reason a large, durable march may perform better late in a fight than a squad that begins strongly but loses troops rapidly.
March Size and frontline durability therefore influence more than the HP bar. Keeping more troops active can also help preserve the troop-based contribution supporting your heroes.
Does Morale Matter in PvE?
Community documentation indicates that Morale also applies to PvE even when it is not as obvious in the battle report.
If your damage against a boss, zombie, or other PvE target seems unexpectedly low, do not assume Hero Attack is the only problem. Troop tier, March Size, event-specific resistance, heroes, and other battle modifiers may also be limiting the squad.
Troop Load: Resource Carrying Capacity
Troop Load determines how many resources soldiers can carry while gathering or plundering another player’s base.
Documented examples include:
- T1 troop: 400 Troop Load.
- T10 / Unit X troop: 2,200 Troop Load.
If 1,000 troops each have 2,200 Load, their basic combined carrying capacity is:
1,000 × 2,200 = 2,200,000 resources
This is only a capacity example. The amount actually returned can be lower because of the resource tile, target inventory, plunder restrictions, or other game rules.
Troop Load Is Not Gathering Speed
- Troop Load: Determines how much a march can carry.
- Gathering Speed: Determines how quickly the march gathers resources.
A march with more Load can remain on a large resource tile longer before becoming full. That does not mean each unit of resource is collected faster.
Troop Load and Plundering
A large carrying capacity also does not guarantee that every attack brings home millions of resources. Plundering is limited by factors such as the resources available on the target and daily plunder mechanics.
Improve Troop Load through higher troop tiers, larger marches, relevant Tech Center research, and other account bonuses when gathering or raiding efficiency is important.
Some heroes also provide Troop Load bonuses through the Wall of Honor, making surplus hero shards another long-term source of gathering-oriented statistics.
Hero HP From Troops
The Hero HP value on a troop represents HP contributed to the hero using those soldiers in battle.
A simplified model looks like this:
- Hero’s other HP: 50,000
- HP supplied by troops: 130,000
- Combined value before other calculation layers: 180,000
The actual battle statistic can also be affected by percentage buffs and systems such as hero progression, gear, research, military centers, decorations, Drone bonuses, seasonal effects, and Exclusive Weapons.
HP matters most visibly for frontline heroes, but back-row attackers still benefit because additional HP can help them survive area attacks and targeted skills long enough to cast another Tactic.
How to Increase Troop-Contributed Hero HP
- Train or promote to higher troop tiers.
- Increase March Size.
- Upgrade the relevant Tank, Aircraft, or Missile Center.
- Complete military research.
- Use appropriate Wall of Honor bonuses.
- Develop later seasonal military systems.
Hero Attack From Troops
Hero Attack is the Attack contributed by troops to the hero they accompany.
A simplified example would be:
- Hero’s other Attack: 1,200
- Attack supplied by troops: 400
- Combined value before other modifiers: 1,600
Attack affects skills and attacks that scale from the hero’s Attack statistic, but final damage is influenced by many additional systems:
- Skill multipliers.
- Physical or Energy Damage bonuses.
- Critical statistics.
- Enemy Defense and resistance.
- Damage reduction.
- Vehicle counters.
- Morale.
- Formation bonuses.
- Temporary buffs and debuffs.
For a damage dealer, more Hero Attack is useful, but Attack should never be viewed in isolation. A glass-cannon formation that loses its frontline immediately may deal less total damage than a slightly weaker squad that survives for another Tactic cycle.
Hero Defense From Troops
Hero Defense represents the Defense contributed by accompanying troops.
Like HP and Attack, this troop contribution combines with other sources of Defense on the account.
Defense works alongside:
- Hero HP.
- Damage reduction.
- Physical and Energy resistance.
- Shields.
- Hero skills.
- Positioning.
- Temporary defensive buffs.
Do not assume that doubling Defense automatically cuts every incoming hit in half. Last War’s complete damage calculation includes more than one stat and has not been publicly documented in enough detail to justify such a simple formula.
T10 Unit X Troop Stats
Unit X, commonly called T10, was historically the final Barracks troop tier and remains an important benchmark for late-game progression.
| Stat | T10 / Unit X Base Value |
|---|---|
| Power | 1,647 |
| Morale | 600 |
| Troop Load | 2,200 |
| Hero HP | 2,514 |
| Hero Attack | 20 |
| Hero Defense | 4 |
T10 requires a level 30 Barracks plus extensive Special Forces research. Unlocking it remains a major account milestone because every promoted troop receives much stronger statistics than early-tier soldiers.
T11 Troops: The Important 2026 Update
T10 is no longer the end of troop progression on advanced warzones. Current late-game progression includes T11 troops after the server reaches the required post-Season 4 stage.
The documented T11 path includes:
- Completing Season 4 and reaching the required Off-Season progression.
- Already having T10 troops unlocked.
- Building the Armament Institute.
- Completing its required Armament research branches.
- Upgrading a Barracks to level 35.
- Completing the final T11 unlock requirements.
T11 also introduces specialized troop paths rather than functioning only as a simple numerical T10 upgrade. Current documentation lists Assault Raiders as the more offensive option and Armored Troopers as the more defensive option.
Because T11 belongs to much later server progression, most early- and mid-game accounts should still treat T10 as the major long-term target. Do not divert essential development resources toward a system your warzone cannot use yet.
✓Recommendation: If your server has not reached T11 progression, focus on a strong T10 foundation instead of planning around late-game Armament systems. Fully usable troops, military research, March Size, heroes, and gear matter more than chasing a future tier too early.
Troop Tier vs. March Size: Which Matters More?
Both matter because they improve different parts of the same equation.
| Upgrade | What It Improves |
|---|---|
| Higher troop tier | Makes every individual troop stronger. |
| Higher March Size | Lets more troops contribute their stats to each hero. |
| Larger troop inventory | Helps keep marches full and provides replacements after losses. |
A strong tier does not help fully if your march is partly empty. Likewise, filling every march with thousands of weak troops does not provide the same quality as using a properly developed higher tier.
The best progression develops quality and quantity together.
How to Improve Troop Stats
Upgrade and Plan Your Barracks
Barracks upgrades unlock higher normal troop levels and improve training capacity. Standard progression reaches Unit X at level 30, while later T11 progression requires more advanced Barracks development.
Do not automatically max every Barracks at the same time. Some players keep Barracks at different tier thresholds so lower troops can be promoted through several levels during troop-training events.
Complete Military Research
Research is one of the biggest long-term military investments on an account. It affects troop progression, combat statistics, March Size, and eventually advanced troop unlocks.
T10 requires major Special Forces development, while T11 introduces the separate Armament progression layer on sufficiently mature warzones.
Upgrade Your Military Centers
The Tank Center, Aircraft Center, and Missile Center improve heroes of their corresponding vehicle type, including March Size and combat statistics.
For example, the Tank Center strengthens Tank formations, while the Aircraft and Missile Centers do the same for their respective heroes.
Increase March Size
March Size determines how many troops accompany a hero. Increasing it allows more troops to contribute their HP, Attack, Defense, Morale, and Load.
Sources vary by progression stage but can include:
- Hero progression.
- Military Centers.
- Research.
- Exclusive survivors.
- Profession systems.
- Seasonal bonuses.
- Other permanent and temporary account effects.
Keep Your Main Marches Full
After heavy fighting, your heroes may no longer have enough healthy troops available to fill their marches. This can cause a noticeable performance drop even if the heroes themselves have not changed.
Use the Hospital to recover wounded troops. Once unlocked, the Emergency Center can also save a portion of units that would otherwise be lost when normal Hospital capacity is exceeded.
Which Troop Stat Matters Most?
There is no single best troop stat for every activity.
| Activity | Stats to Watch |
|---|---|
| PvP | Troop tier, Morale, March Size, Hero Attack, Hero HP, Hero Defense |
| PvE / Bosses | Hero Attack, March Size, troop tier, Morale, event-specific modifiers |
| Gathering | Troop Load, March Size, gathering speed |
| Plundering | Troop Load, March Size, available target resources, plunder limits |
| Account Power | Power per troop and number of trained troops |
| Frontline survival | Hero HP, Hero Defense, March Size, resistance and damage reduction |
This is why a gathering march should not be evaluated the same way as your first PvP squad. Optimize troops for the job the formation is actually doing.
Why a Lower-Power Squad Can Beat a Higher-Power Squad
Displayed Power combines many progression systems into a convenient number, but it cannot describe every matchup.
A lower-Power player can win because of:
- A favorable vehicle-type counter.
- Higher troop tier or better effective Morale.
- Better hero positioning.
- Stronger Tactic skills.
- Better gear or Exclusive Weapons.
- More useful temporary buffs.
- A stronger frontline.
- Better resistance or damage reduction.
- A larger effective March Size.
- A formation specifically built to counter the opponent.
After losing a close battle, use the report to compare damage dealt, damage received, troop losses, hero skill performance, troop tier, and other available statistics. That gives you more useful upgrade information than simply trying to add another million displayed Power.
Common Troop Stat Mistakes
- Treating Power as direct damage: More displayed Power does not automatically mean more damage per attack.
- Ignoring Morale: Troop quality can create a meaningful combat advantage beyond the visible hero stats.
- Confusing Load with gathering speed: Load controls capacity, not collection speed.
- Leaving your main march partially empty: Missing troops means missing troop-contributed statistics.
- Keeping too many low-tier troops indefinitely: Promote older troops when practical.
- Rushing troop tiers while neglecting heroes: Strong troops cannot compensate for severely underdeveloped heroes, skills, and gear.
- Ignoring Hospital capacity: Overflow can turn a bad battle into much larger permanent losses.
- Calling T10 the permanent maximum: Advanced 2026 progression now includes T11.
- Comparing only troop Power after a loss: Check the complete battle report and matchup.
Troop Stats and Long-Term Account Progression
Strong troop progression is the combination of high troop tier, sufficient troop inventory, March Size, military research, upgraded Centers, and developed heroes. Maxing one system while ignoring the others creates an imbalanced account.
Players who prefer to start with more advanced progression rather than build every military system from the beginning can optionally compare a Last War account for sale. Check the listing itself for troop tier, Barracks levels, research, Drill Ground capacity, heroes, and main-squad strength before deciding whether an account fits your goals.
FAQs
What are the six troop stats in Last War?
The six core troop stats are Power, Morale, Troop Load, Hero HP, Hero Attack, and Hero Defense. Each one affects a different part of account progression, combat, or resource gathering.
How does Morale work in Last War?
Morale is compared with the opposing squad’s Morale. Community documentation indicates that a relative Morale advantage increases damage, commonly described as roughly 1% additional damage per 1% Morale advantage. The full developer combat formula is not publicly documented.
Is T10 the highest troop tier in Last War?
No. T10 Unit X remains a major late-game milestone, but advanced warzones can now progress to T11 after the required Season 4 Off-Season and Armament Institute progression.
Does Troop Load increase gathering speed?
No. Troop Load controls how many resources a march can carry. Gathering speed controls how quickly those resources are collected.
Why is my squad weaker after a big battle?
Your heroes may no longer have enough healthy troops to fill their marches. Wounded troops in the Hospital or Emergency Center and permanent troop losses can reduce the troop stats supporting your formation until the army is restored.
Conclusion
Last War troop stats work together rather than independently. Power measures displayed strength, Morale can influence combat damage, Troop Load controls carrying capacity, and every troop adds HP, Attack, and Defense to the heroes it supports.
Focus on higher troop tiers and March Size together, keep your important marches full, and balance troop progression with heroes, gear, research, and military buildings. For more progression and combat guides, visit the Heaven Guardian Last War guides.



