The Component Factory in Last War: Survival unlocks at Headquarters level 15 and passively produces Level 1 Drone Component Chests. Upgrading the building does not increase the chest level; instead, each level shortens the production timer and...
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The Component Factory in Last War: Survival unlocks at Headquarters level 15 and passively produces Level 1 Drone Component Chests. Upgrading the building does not increase the chest level; instead, each level shortens the production timer and...
The Material Workshop in Last War: Survival passively produces Screws, the starting material in the normal Gear Factory crafting chain. Higher Workshop levels increase Screw production, but the building becomes expensive enough at later levels that...
The Training Base in Last War: Survival generates Hero EXP automatically. Upgrading it increases passive EXP production, making it easier to keep your main heroes near their current level cap without relying entirely on events, missions, and EXP...
The Gold Mine is the main in-base building for passive Coin production in Last War: Survival. Upgrading it increases hourly Coin output, but that does not mean every Gold Mine should automatically be pushed to your highest available level. For most...
Season 6: Lost Rainforest moves Last War Survival into the Shadow Rainforest and changes the season from a mostly alliance-versus-alliance race into a broader faction campaign. Eight warzones are split into two four-warzone groups aligned with the...
Food in Last War: Survival is a core resource used for building upgrades, technology research, troop training, and healing. Farmland provides a steady passive supply, but later in the game, gathering, events, tasks, resource items, and other...