
Schuyler, also known as Magblade, is a UR Aircraft damage dealer in Last War: Survival built around Energy Damage, back-row targeting, and control. For most players, the best Last War Schuyler skill priority is Blast Frenzy first, Power Barrage second, and Antimatter Armor third. Super Sensing belongs to the separate Expertise system rather than the normal Skill Medal progression.
Schuyler becomes particularly valuable once Blast Frenzy gains additional targets through star progression. Her Season 3 Exclusive Weapon then adds Disruption, improves the reliability of her control, and eventually gives the entire Aircraft formation an Attack, Defense, and HP bonus.
★Quick Take: Keep Schuyler in the back row, prioritize Blast Frenzy, and invest in offensive gear only after your Aircraft frontline can keep her alive. Her strongest niche is attacking and controlling enemy back-row heroes rather than simply adding more raw squad damage.
Schuyler Hero Overview
Schuyler is an Aircraft Attacker whose Tactics skill prioritizes enemies in the back row. That gives her a different job from a conventional damage dealer that spends most of the fight attacking frontline Tanks.
- Rarity: Ultra Rare (UR)
- Alias: Magblade
- Vehicle Type: Aircraft
- Specialty: Damage Dealer
- Damage Type: Energy Damage
- Listed March Size: 350
- Main Role: Back-row damage, Stun, and later Disruption
Like other Aircraft heroes, Schuyler benefits from upgrades to the Aircraft Center, which improves Aircraft hero March Size, HP, Attack, and Defense.
Schuyler Reference Stats
| Stat | Reference Value |
|---|---|
| Attack | 23.3K |
| HP | 406.8K |
| Defense | 2.9K |
| March Size | 350 |
These are reference values rather than universal stats for every Schuyler. Your displayed numbers change with hero level, stars, gear, Aircraft Center upgrades, research, Drone progression, decorations, Exclusive Weapon development, and other account bonuses.
Is Schuyler Good in Last War?
Yes. Schuyler is a strong choice for established Aircraft formations, especially in PvP where her ability to attack the enemy back row and apply control can interfere with damage dealers and Supporters before the frontline is defeated.
Her biggest limitation is consistency. Base Blast Frenzy has a 20% Stun chance per target, so Schuyler should not be treated as a guaranteed controller before her Exclusive Weapon is developed.
Schuyler’s Main Strengths
- Back-row targeting: Blast Frenzy prioritizes enemies positioned behind the frontline.
- Stun potential: Each eligible target can be Stunned for two seconds.
- Strong Attack passive: Antimatter Armor substantially increases Schuyler’s Attack in battle.
- Multi-target scaling: Star progression increases Blast Frenzy from one target to as many as three.
- Aircraft synergy: She fits naturally beside Carlie, Lucius, DVA, and Morrison.
- Exclusive Weapon control: Disruption gives her another way to interfere with enemy buffs even when a Stun does not land.
Schuyler’s Main Weaknesses
- Base Stun is RNG-dependent: A 20% chance per target does not guarantee control on every cast.
- Needs star investment: Blast Frenzy does not attack three targets immediately.
- Needs frontline protection: Schuyler is not designed to tank sustained frontline pressure.
- Automated target selection: You cannot manually select which back-row enemy receives the Stun.
- Competes for resources: DVA, Morrison, Carlie, and Lucius may have more urgent gear, shard, or weapon upgrades.
How to Unlock Schuyler
Schuyler’s availability depends on warzone progression and the recruitment pool currently active on your server. She is among the UR heroes that can become available through Elite Recruitment as a warzone matures.
Before spending a large stockpile of Legendary Recruitment Tickets, open the current Tavern pool and confirm that Schuyler is actually listed. Warzone age matters, so another player’s recruitment options may not match yours.
For more on how hero pools expand, see the Last War Tavern guide.
Schuyler Skills Explained
Power Barrage

Power Barrage is Schuyler’s Auto Attack. Its listed base effect deals Energy Damage equal to 309.32% of Schuyler’s Attack to an enemy.
- Type: Auto Attack
- Damage Type: Energy Damage
- Listed Cooldown: 1 second
- Recommended Skill Priority: Second
The listed star effects progressively increase its additional damage from +30% through higher damage milestones. Because Power Barrage activates frequently, it provides consistent damage between Blast Frenzy casts.
Once Schuyler’s Exclusive Weapon is activated, her Auto Attacks also gain a chance to apply Disruption, making Power Barrage more important than its damage coefficient alone suggests.
Antimatter Armor

Despite the name, Antimatter Armor is an offensive passive. Its listed base effect increases Schuyler’s Attack by 40% during battle.
Each of its five listed star effects adds another four percentage points, allowing the displayed bonus to reach 60% after all five effects are active.
- Type: Passive
- Base Effect: Attack +40%
- Main Purpose: Increase all of Schuyler’s damage
- Recommended Skill Priority: Third
Antimatter Armor benefits both Power Barrage and Blast Frenzy, so it is still an important skill. It ranks third because it does not create another attack, add another target, or directly improve Schuyler’s control mechanic.
Blast Frenzy

Blast Frenzy is the defining skill in Schuyler’s kit and should normally receive Skill Medals first. Its listed base version prioritizes one back-row enemy and deals Energy Damage equal to 927.52% of Schuyler’s Attack.
Each target also has a 20% chance to be Stunned for two seconds.
- Type: Tactics
- Damage Type: Energy Damage
- Listed Cooldown: 10 seconds
- Base Targets: 1 back-row enemy
- Maximum Targets Through Star Effects: 3
- Stun Chance: 20% per eligible target
- Recommended Skill Priority: First
Two of Blast Frenzy’s star effects add one target each. Schuyler therefore progresses from attacking one back-row enemy to two and eventually three.
This target-count progression is one of the most important reasons stars matter so much for Schuyler. Three targets mean more total damage and three separate opportunities to trigger her control.
Super Sensing

Super Sensing is Schuyler’s Expertise effect. Its listed bonuses are:
- HP +20%
- Attack +20%
- Defense +20%
- Skill cooldown rate +10%
The offensive bonus improves Schuyler’s Energy Damage, while HP and Defense give her more resilience against attacks that reach the back row. The cooldown bonus helps her cycle attacks faster.
Super Sensing is not a fourth Skill Medal skill. Expertise uses separate progression, so do not include it when deciding how to distribute normal Skill Medals between Blast Frenzy, Power Barrage, and Antimatter Armor.
Last War Schuyler Skill Priority
For most Aircraft builds, Schuyler’s recommended Skill Medal order is:
| Priority | Skill | Why |
|---|---|---|
| 1 | Blast Frenzy | Schuyler’s core back-row burst and Stun skill. |
| 2 | Power Barrage | Provides frequent Energy Damage between Tactics casts and later works with her weapon’s Disruption effect. |
| 3 | Antimatter Armor | Boosts Schuyler’s total Attack but adds no new target or control mechanic. |
| Separate | Super Sensing | Uses Expertise progression instead of normal Skill Medals. |
✓Recommendation: Do not force a fixed rule such as keeping Power Barrage exactly five levels below Blast Frenzy. Upgrade Blast Frenzy first, then compare the cost of the next skill level with cheaper upgrades available to Power Barrage, Antimatter Armor, and the rest of your main squad.
If Skill Medals are scarce, avoid pushing three Aircraft attackers at exactly the same pace. Decide which hero is currently your primary damage investment and keep the others functional rather than leaving the entire squad underdeveloped.
For broader planning, use the Last War hero skill upgrade guide and Last War Skill Medal guide.
How Schuyler’s Stun Works
Blast Frenzy’s control is valuable because it targets the back row, where many enemy damage dealers and Supporters are positioned. A successful Stun can interfere with that hero’s actions during a critical part of the battle.
The important limitation is probability. Schuyler’s standard Blast Frenzy has a 20% chance per target, so even a three-target cast can finish without landing a Stun.
Do not rely on fixed examples such as Schuyler always canceling a specific number of Kimberly rockets. The practical result depends on when the Stun lands relative to the target’s attack animation and Tactics cycle.
This is why Schuyler should be evaluated over multiple battles rather than from one unusually good or bad Stun sequence.
Stun vs. Disruption: What Is the Difference?
Schuyler’s base kit uses Stun. Her Exclusive Weapon later adds a second control effect called Disruption.
| Effect | What It Does |
|---|---|
| Stun | Temporarily prevents the affected enemy from acting normally and can interfere with its Tactics cycle. |
| Disruption | Nullifies the next eligible attribute-boosting effect the enemy would receive from Hero, Overlord, or Drone skills, then consumes the Disruption stack. |
The distinction matters. Stun interferes with actions, while Disruption is primarily anti-buff control. Against an opponent that relies heavily on Attack, Defense, HP, or similar combat buffs, Disruption can still provide value even when Schuyler fails to Stun.
Best Position for Schuyler
Schuyler should normally stay in the back row. She needs enough combat time to repeatedly use Power Barrage and cycle Blast Frenzy.
Keeping her behind dedicated frontline heroes also gives her more chances to:
- Attack the enemy back row.
- Reach another Blast Frenzy cycle.
- Generate multiple Stun attempts.
- Apply Disruption after activating her Exclusive Weapon.
- Benefit from her high Attack scaling without sacrificing survival immediately.
Only use Schuyler on the frontline as a temporary roster compromise. A developed Aircraft formation should protect her with defensive heroes rather than asking her to absorb the opening damage.
Best Aircraft Team for Schuyler
A well-developed Aircraft formation commonly uses Carlie and Lucius in the front row, with DVA, Morrison, and Schuyler behind them.
| Position | Hero | Primary Job |
|---|---|---|
| Front | Carlie | Aircraft frontline durability |
| Front | Lucius | Aircraft frontline durability and protection |
| Back | DVA | Primary Aircraft damage |
| Back | Morrison | Physical Damage and Defense reduction |
| Back | Schuyler | Back-row Energy Damage and control |
How Schuyler Fits With DVA and Morrison
Schuyler, DVA, and Morrison fill different offensive roles rather than being direct copies of one another.
- DVA: Usually serves as a major Aircraft damage investment.
- Morrison: Adds Physical Damage and enemy Defense reduction.
- Schuyler: Pressures the enemy back row and adds Stun and later Disruption.
This mixed offensive toolkit makes the full Aircraft back row more flexible. However, a less-developed Schuyler should not automatically replace a hero with much higher stars, stronger skills, better gear, or a more developed Exclusive Weapon.
Schuyler and Vehicle-Type Matchups
Last War’s vehicle counter triangle is an important part of evaluating Schuyler’s performance. In general, Aircraft counters Tank, Tank counters Missile, and Missile counters Aircraft.
| Opponent | General Aircraft Matchup |
|---|---|
| Tank | Favorable vehicle-type matchup |
| Aircraft | More dependent on development, positioning, control, gear, and skill timing |
| Missile | Unfavorable vehicle-type matchup |
That counter does not make every result automatic. Troop tier, research, March Size, Morale, gear, Drone progression, Exclusive Weapons, and hero investment still affect the outcome.
For the wider combat picture, see the Last War troop stats guide.
Best Gear for Schuyler
Schuyler is a back-row Attacker, so her gear should usually favor offense while still keeping her alive long enough to cast multiple Tactics.
- Gun: First offensive priority because Schuyler’s skills scale from Attack.
- Data Chip: Another important attacker gear piece and generally the second offensive focus.
- Radar: Increase its priority when Energy Damage or skill pressure is killing Schuyler early.
- Armor: Useful when Physical Damage or back-row pressure is the survival problem.
Gun and Data Chip are normally assigned to Attackers before defensive heroes, while Armor and Radar have greater frontline importance. However, gear should solve the formation’s actual bottleneck rather than follow a rigid list in every matchup.
If Schuyler dies just before another Blast Frenzy, a defensive upgrade can produce more practical value than a small increase to her theoretical damage.
Use the Last War gear upgrade and promotion guide before committing scarce promotion materials. Gear is crafted through the Gear Factory, with later promotions requiring increasingly valuable materials such as Legendary Gear Blueprints and Mythic Gear Blueprints.
Schuyler Star Priority and Progression
Stars are especially important for Schuyler because they change how Blast Frenzy functions, not only how hard it hits.
Her star progression improves:
- Power Barrage damage.
- Antimatter Armor’s Attack bonus.
- Blast Frenzy damage.
- Blast Frenzy’s number of targets.
- Access to her Exclusive Weapon once Schuyler reaches 5 stars.
The two additional-target effects are major breakpoints. A one-target Blast Frenzy has much less battlefield coverage than the three-target version.
Stars and skill levels are separate systems. Stars unlock the additional effects listed under Schuyler’s skills, while Skill Medals improve her normal skill levels. A 5-star Schuyler can still have weak skills if Skill Medals were spent elsewhere.
If Universal Legendary Hero Shards are limited, compare Schuyler’s next star breakpoint with upgrades available to DVA, Morrison, Carlie, and Lucius before spending. The Last War Hero Shards guide can help with broader shard planning.
Schuyler’s Exclusive Weapon
Schuyler’s Exclusive Weapon is introduced during Season 3 Golden Kingdom. Current Season 3 documentation places its unlock on Day 4 of Week 3.
The activation requirements are:
- Schuyler must be 5 stars.
- You need 50 Schuyler-specific Exclusive Weapon Shards.
Universal Exclusive Weapon Shards can be used for upgrades after activation, but the initial activation requires Schuyler’s named weapon shards.
!Important: Season events run according to each warzone’s progression. Treat Day 4 of Season 3 Week 3 as the documented release point, but confirm the live event screen and weapon requirements on your own server before spending shards.
Schuyler Exclusive Weapon Milestones
| Weapon Level | Key Effect |
|---|---|
| Level 1 | Auto Attacks gain a 20% chance to apply Disruption for 2 seconds. |
| Level 10 | Plasma Blast II attacks three back-row enemies; each target can be Stunned, while a failed Stun applies Disruption instead. |
| Level 20 | Aircraft Specialist increases Attack, Defense, and HP of all Aircraft heroes by 7.5% in battle. |
| Level 30 | EMP Overdrive guarantees at least one Stun on Schuyler’s first Tactics cast. |
Level 1: Disruptive Beam II
At activation, Schuyler’s upgraded Auto Attack deals Energy Damage equal to 309.32% of her Attack and gains a 20% chance to apply Disruption to the target for two seconds.
Disruption blocks the next eligible attribute-increasing effect the target would receive from Hero, Overlord, or Drone skills. The stack is then consumed.
The activation chance is still random, but repeated Auto Attacks give Schuyler recurring opportunities to interfere with enemy buff rotations throughout the battle.
Level 10: Plasma Blast II
At weapon level 10, Plasma Blast II attacks three back-row enemies and deals Energy Damage equal to 974.38% of Schuyler’s Attack.
Each target has a 20% chance to be Stunned for two seconds. If that individual Stun fails, the target receives Disruption for nine seconds instead.
This is an important functional milestone because the control value no longer depends entirely on winning the Stun roll. Each targeted enemy can receive either Stun or the fallback Disruption effect.
Level 20: Aircraft Specialist
Aircraft Specialist increases the following stats of every Aircraft hero in the formation:
- Attack +7.5%
- Defense +7.5%
- HP +7.5%
This is one of Schuyler’s most valuable long-term milestones for a full Aircraft squad because the effect strengthens Carlie, Lucius, DVA, Morrison, and Schuyler rather than only improving Schuyler’s personal damage.
Level 30: EMP Overdrive
EMP Overdrive affects Schuyler’s first Tactics cast of the battle. It guarantees that at least one enemy is Stunned regardless of the normal Stun probability.
The guarantee applies to at least one target, not every enemy hit. Other targets continue to follow the normal Stun and Disruption rules.
This makes Schuyler’s opening control considerably more reliable, which is especially useful in PvP encounters where the first Tactics cycle can determine how much damage both back rows are allowed to produce.
Is Schuyler’s Exclusive Weapon Worth Upgrading?
Yes for a committed Aircraft account, but not necessarily before every other Aircraft investment.
The weapon becomes a stronger priority when Schuyler is already a permanent member of your first squad, her frontline is stable, and you can reach a meaningful milestone such as level 10 or level 20.
Level 10 is important because failed Stuns gain a Disruption fallback. Level 20 has broad team value through Aircraft Specialist. Level 30 improves the reliability of Schuyler’s opening control but requires substantially deeper weapon investment.
Delay the weapon when Schuyler is only a secondary-squad hero, your DVA still needs major offensive investment, or Carlie and Lucius are too weak to keep the Aircraft back row alive.
Schuyler’s Wall of Honor Bonus
Once Schuyler reaches 5 stars and the Aircraft Center reaches level 20, she can be added to the Aircraft Wall of Honor and surplus eligible shards can be used for further progression.
Schuyler’s listed Wall of Honor bonus is:
Aircraft Hero Attack +0.50% every 50 Honor levels.
The bonus applies to Aircraft heroes rather than only Schuyler, making surplus Schuyler shards a useful long-term offensive resource after her normal star progression is complete.
For the other Aircraft bonuses and shard priorities, see the Last War Wall of Honor guide.
Is Schuyler Worth Building for F2P Players?
Schuyler can be worth building for F2P and low-spend players when Aircraft is already the account’s main long-term formation. The bigger danger is trying to build her alongside multiple incomplete squads.
If Aircraft is your primary formation, focus first on the star breakpoints that improve Blast Frenzy and keep her key skills competitive. Do not assume that activating or maximizing her Exclusive Weapon immediately is required for her to be useful.
If Aircraft is your second or third squad, Schuyler should usually wait behind the heroes, gear, research, and troop development needed by the main formation.
Schuyler in PvP vs. PvE
PvP
PvP is where Schuyler’s design is easiest to appreciate. Back-row targeting can pressure enemy carries and Supporters, while Stun and Disruption can interfere with important Tactics and buffs.
Her Exclusive Weapon makes this role more dependable, especially at level 10 and level 30.
PvE
Schuyler still contributes Energy Damage in PvE, but the value of Stun and Disruption depends on the enemy. Against targets that do not rely on normal hero buffs or are not meaningfully affected by control, another hero’s pure damage output may contribute more.
For that reason, judge Schuyler’s PvE performance by actual battle reports rather than assuming her PvP control value transfers equally to every boss or event target.
Common Schuyler Mistakes
- Upgrading Antimatter Armor first: Blast Frenzy is normally the more important Skill Medal investment.
- Treating Super Sensing as a normal skill: Expertise uses separate progression.
- Confusing stars with skill levels: They improve Schuyler through different systems.
- Assuming Blast Frenzy starts with three targets: The extra targets come from star effects.
- Expecting every Blast Frenzy to Stun: The base chance is only 20% per eligible target.
- Putting Schuyler on the frontline: She performs better when protected long enough to cycle Tactics.
- Using fixed interruption examples: The effect of Stun depends on its timing in the target’s combat cycle.
- Ignoring DVA and the frontline: A stronger Schuyler cannot compensate for a formation that collapses before she can use her kit.
- Rushing weapon level 30: Compare its cost with level 10, level 20, and improvements available elsewhere in the Aircraft squad.
Who Should Invest Heavily in Schuyler?
Schuyler is most attractive for players who are committed to a developed Aircraft lineup and want more than pure damage from their third back-row hero. Her back-row targeting and control give her a clear purpose alongside DVA and Morrison.
She is a particularly good long-term investment when:
- Aircraft is your primary formation.
- Carlie and Lucius already provide a functional frontline.
- You can reach the star breakpoints that expand Blast Frenzy’s target count.
- You play PvP content where back-row control matters.
- You plan to develop her Season 3 Exclusive Weapon.
Players who prefer to begin with an already-developed roster can also compare a developed Last War account as an optional progression path. Check the actual listing for Schuyler’s stars, skill levels, gear, Exclusive Weapon level, Aircraft Center, troops, and complete squad composition rather than relying on overall Power alone.
FAQs
What is the best Last War Schuyler skill priority?
Upgrade Blast Frenzy first, Power Barrage second, and Antimatter Armor third. Super Sensing is an Expertise effect and uses separate progression.
Is Schuyler good in Last War?
Yes, particularly for Aircraft-focused PvP accounts. Her main advantage is the combination of back-row Energy Damage and control rather than raw damage alone.
How many targets can Schuyler’s Blast Frenzy hit?
Blast Frenzy starts by prioritizing one back-row enemy. Two star effects add one target each, allowing it to attack up to three back-row enemies.
What is Schuyler’s Stun chance?
Each eligible Blast Frenzy target has a listed 20% chance to be Stunned for two seconds. Her level 30 Exclusive Weapon later guarantees at least one Stun during her first Tactics cast.
When does Schuyler get her Exclusive Weapon?
Current Season 3 documentation places the unlock on Day 4 of Week 3 of Golden Kingdom. Schuyler must be 5 stars, and activation requires 50 Schuyler-specific Exclusive Weapon Shards.
What does Schuyler’s Disruption effect do?
Disruption nullifies the next eligible attribute-boosting effect the affected enemy would receive from Hero, Overlord, or Drone skills. The Disruption stack is consumed after blocking that buff.
Conclusion
Schuyler is a strong Aircraft back-row attacker when you invest in the parts of her kit that make her unique. Prioritize Blast Frenzy, protect her behind Carlie and Lucius, and use her alongside DVA and Morrison when building toward the standard full Aircraft formation.
Her Season 3 Exclusive Weapon adds another layer of control through Disruption, with level 10, level 20, and level 30 each providing meaningful improvements. For more Aircraft builds, seasonal updates, and progression advice, visit the Heaven Guardian Last War guides.



