Reina is a Generation 4 Legendary Lancer in Whiteout Survival who specializes in normal-attack damage, area attacks, control, Lancer follow-up strikes, and offensive rally support. She is particularly valuable for developed rally captains because Assassin’s Instinct boosts normal attack damage for every troop type, while her exclusive gear can add Rally Troop Lethality.
For players asking whether Reina is worth it, the answer depends heavily on account progression. Reina is a strong investment during the Gen 4 period when you can develop her to a competitive star level, especially for Bear Hunt and offensive rallies. F2P and low-spend players should be more selective because Hall of Heroes investment can be expensive and the current Gen 4 F2P Bear Hunt setup does not require Reina.
★ Quick Take: Reina is worth building if she will be a main Gen 4 Lancer or part of your rally-captain lineup. Her biggest strengths are the 30% normal-attack damage bonus from Assassin’s Instinct, extra Lancer attacks from Shadow Blade, and Rally Troop Lethality from Ninjaken – Raikiri. For limited-resource players, avoid investing heavily unless you can reach a useful star level.
Reina Overview
| Detail | Reina Information |
|---|---|
| Rarity | Legendary |
| Class | Lancer |
| Subclass | Combat |
| Hero Generation | Generation 4 |
| Approximate State Timing | Around day 195-200; state timelines can vary |
| Primary Acquisition | Hall of Heroes |
| Other Shard Source | Daily Deals |
| Main Role | Normal-attack damage, Lancer offense, control, and rally support |
| Strong Uses | Bear Hunt, offensive rallies, Arena, Exploration, and PvP |
| Exclusive Gear | Ninjaken – Raikiri |
| Main Strengths | Formation-wide normal-attack damage, extra Lancer attacks, AoE damage, immobilization, and rally Lethality |
| Main Limitation | Several defensive and offensive effects depend on activation chances |
Generation 4 consists of Ahmose, Reina, and Lynn. Reina fills the Lancer role and is the Hall of Heroes hero of the generation.
Her Exploration kit combines direct area damage with situational survivability and control. Phantom Assault delivers a large AoE hit, Vanishing Technique can dodge incoming normal attacks, and Poison of Demon damages and immobilizes a hero target.
Reina’s Expedition kit is arguably more important for long-term account value. Assassin’s Instinct increases normal-attack damage for the entire formation, Swift Jive gives all troops a chance to dodge normal attacks, and Shadow Blade gives Lancers a chance to perform an additional attack.
Is Reina Worth It in Whiteout Survival?
Reina is worth investing in when you can use her as a developed rally or combat Lancer, but she is not a mandatory Gen 4 investment for every player.
For rally captains, Reina has an especially strong case. Assassin’s Instinct applies to every troop type, Shadow Blade adds Lancer-specific damage, and Fiery Invasion from her exclusive gear can provide up to 15% Rally Troop Lethality.
She also has notable Bear Hunt longevity. The current Bear Hunt recommendations use Reina in the premium Gen 4 lineup with Jeronimo and Alonso, retain her with Jeronimo and Gwen in Gen 5, and pair her with Jeronimo and Wayne in Gen 6. She remains an alternative option even later when account investment supports her.
The F2P case is different. Current Gen 4 F2P Bear Hunt recommendations favor Flint, Mia, and Lynn rather than requiring Reina. If Hall of Heroes resources would leave Reina at a low star level, it can be better to continue developing a more accessible hero.
| Player Type | Reina Investment Recommendation |
|---|---|
| F2P with limited Gems/shards | Selective; prioritize her only with a realistic development plan |
| Low spender | Good if Reina can reach a competitive star level |
| Rally leader | Strong Gen 4 investment |
| Bear Hunt-focused rally captain | Strong when built around sufficient Lancers |
| Arena-focused player | Useful for AoE damage, immobilization, and normal-attack dodge |
| Player several generations beyond Gen 4 | Compare further investment with current-generation Lancers first |
How to Get Reina in Whiteout Survival
Reina is primarily unlocked through Hall of Heroes during the Generation 4 period. The newest server timeline places Gen 4 at around state day 195, while the Hall of Heroes reference lists Gen 4 around day 200. Treat these figures as an approximate window rather than a guaranteed date.
The current official hero page lists two direct Reina shard sources:
- Hall of Heroes
- Daily Deals
Hall of Heroes uses Marks of Valor, which can be acquired with Gems or through event packs. The event contains generation-specific hero shards, widgets, and other progression materials.
After Reina is unlocked, Mythic General Hero Shards can also be part of the progression plan. Because those shards can be valuable for many Legendary heroes, avoid spending them without first deciding how far you intend to develop Reina.
✓ Recommendation: Decide on Reina’s star target before spending heavily in Hall of Heroes. An unlock alone may not improve your first march. If Reina will remain at low stars while your current Lancer is already well developed, saving resources can be the stronger progression decision.
Reina Shard Requirements
Reina uses the standard five-stage Legendary hero star progression. Each complete star contains six smaller tiers.
| Star Progression | Shards Required for the Stage | Cumulative Shards |
|---|---|---|
| First star stage | 10 | 10 |
| Second star stage | 40 | 50 |
| Third star stage | 115 | 165 |
| Fourth star stage | 300 | 465 |
| Fifth star stage | 600 | 1,065 |
The five listed star stages total 1,065 shards. Notice that the final stage alone costs 600 shards, making the decision to push from four to five stars much more expensive than the earlier progression.
Recommended Reina Star Targets
| Star Target | Recommendation |
|---|---|
| Unlock only | Collection, testing, or waiting for more resources |
| 2 stars | Usually too underdeveloped for an established first formation |
| 3 stars | Possible transitional or secondary use |
| 4 stars | Practical target for regular combat use |
| 5 stars | Maximum star development for players committed to Reina |
Four stars is a reasonable serious-use target for players who intend to keep Reina in their main lineup. Pushing to five stars makes more sense for established rally leaders or players who know Reina will continue receiving significant use.
Reina Stats
Exploration Stats
| Stat | Maximum Value |
|---|---|
| Attack | 4,106 |
| Defense | 4,106 |
| Health | 41,070 |
Reina has equal listed Attack and Defense, with Health that supports a balanced combat profile. She can survive better than a fragile pure damage dealer when Vanishing Technique activates, but she is still not a replacement for a dedicated Infantry tank.
Expedition Stats
| Stat | Maximum Value |
|---|---|
| Attack | 370.29% |
| Defense | 370.29% |
Her Expedition stats are balanced, but Reina’s most important troop effects come from her skills rather than the displayed Attack and Defense values alone.
Reina Exploration Skills
Phantom Assault

Phantom Assault sends an illusion behind enemy forces and deals area-of-effect damage.
| Skill Level | Area Damage |
|---|---|
| 1 | 300% of Reina’s Attack |
| 2 | 330% of Reina’s Attack |
| 3 | 360% of Reina’s Attack |
| 4 | 390% of Reina’s Attack |
| 5 | 420% of Reina’s Attack |
Phantom Assault is Reina’s largest direct Exploration damage skill. At Level 5, the 420% Attack multiplier gives her strong AoE pressure and makes this a natural priority for Arena and Exploration players.
The attack comes from behind enemy forces, fitting Reina’s assassin theme and helping her pressure grouped enemies rather than relying entirely on frontline targeting.
Vanishing Technique

Whenever Reina receives a normal attack, Vanishing Technique gives her a chance to confuse the attacker with an illusion and dodge the damage.
| Skill Level | Dodge Chance |
|---|---|
| 1 | 5% |
| 2 | 10% |
| 3 | 15% |
| 4 | 20% |
| 5 | 25% |
At Level 5, Reina has a 25% chance to dodge the damage when hit by a normal attack. This can noticeably improve her survival in battles with frequent normal attacks.
The limitation is important: Vanishing Technique does not provide a flat 25% reduction against all damage. It is chance-based and specifically tied to normal attacks, so skill-heavy opponents can reduce its practical value.
Poison of Demon

Poison of Demon prioritizes enemy heroes, deals Attack-based damage, and immobilizes the target for 1.5 seconds.
| Skill Level | Attack Damage | Immobilization Duration |
|---|---|---|
| 1 | 100% | 1.5 seconds |
| 2 | 110% | 1.5 seconds |
| 3 | 120% | 1.5 seconds |
| 4 | 130% | 1.5 seconds |
| 5 | 140% | 1.5 seconds |
The control duration does not increase with skill level, but its damage does. Immobilization prevents movement, which can help keep an important hero in position while Reina and her allies continue attacking.
Do not treat immobilization as identical to Stun. An immobilized target is restricted from moving, but the effect should not be assumed to disable every attack or ability.
Reina’s Exploration Role
Reina works best as an offensive Lancer with supplementary control rather than as a primary tank. Phantom Assault supplies AoE damage, Poison of Demon helps control important heroes, and Vanishing Technique occasionally prevents normal-attack damage.
Useful teammates include:
- A durable Infantry hero who absorbs frontline pressure
- A Marksman with strong burst or area damage
- Heroes that provide shields, healing, or damage reduction
- Heroes with Stun or other crowd control
- Damage dealers that can capitalize on immobilized enemies
Reina Expedition Skills
Assassin’s Instinct

Assassin’s Instinct increases normal attack damage for all friendly troops.
| Skill Level | Normal Attack Damage Bonus |
|---|---|
| 1 | 10% |
| 2 | 15% |
| 3 | 20% |
| 4 | 25% |
| 5 | 30% |
At Level 5, all troops deal 30% more normal-attack damage. This is Reina’s most broadly useful Expedition skill because Infantry, Lancers, and Marksmen can all benefit.
Assassin’s Instinct is also Reina’s first Expedition skill, which matters when she is sent as the Hero Captain while joining another player’s rally.
Swift Jive

Swift Jive gives all friendly troops a chance to dodge normal attacks.
| Skill Level | Normal Attack Dodge Chance |
|---|---|
| 1 | 4% |
| 2 | 8% |
| 3 | 12% |
| 4 | 16% |
| 5 | 20% |
At Level 5, all troops have a 20% chance to dodge incoming normal attacks. This gives Reina formation-wide defensive utility, but the benefit is less predictable than a fixed Health, Defense, or damage-reduction bonus.
The skill also only applies to normal attacks, so it should not be interpreted as a 20% chance to avoid every source of troop damage.
Shadow Blade

Shadow Blade gives Reina’s Lancers a 25% chance to perform an additional attack whenever they attack.
| Skill Level | Activation Chance | Additional Attack Damage |
|---|---|---|
| 1 | 25% | 120% |
| 2 | 25% | 140% |
| 3 | 25% | 160% |
| 4 | 25% | 180% |
| 5 | 25% | 200% |
The activation chance remains 25% at every level; upgrading the skill increases the damage of the extra attack. At Level 5, a successful proc deals 200% additional damage.
Shadow Blade is the reason Reina should not be used with an extremely low Lancer ratio when damage is the goal. Assassin’s Instinct works for the whole formation, but Shadow Blade only creates additional attacks for Lancers.
Reina Exclusive Gear: Ninjaken – Raikiri

Reina’s exclusive hero equipment is Ninjaken – Raikiri. At maximum development, it adds Exploration Attack, Defense, and Health alongside Expedition Lethality and Health.
| Equipment Detail | Maximum Value |
|---|---|
| Equipment Name | Ninjaken – Raikiri |
| Maximum Equipment Power | 416,250 |
| Exploration Attack | 832 |
| Exploration Defense | 832 |
| Exploration Health | 8,325 |
| Expedition Lethality | 92.50% |
| Expedition Health | 92.50% |
Silhouette Strike

At Level 5, Silhouette Strike gives Reina a 40% chance to throw an additional kunai during a normal attack, dealing damage equal to 45% of her Attack.
| Exclusive Skill | Maximum Effect |
|---|---|
| Silhouette Strike | 40% chance to throw an extra kunai dealing 45% Attack damage with a normal attack |
Silhouette Strike reinforces Reina’s normal-attack theme in Exploration. Like several parts of her kit, it becomes more reliable over a larger number of attacks rather than guaranteeing extra damage every time.
Fiery Invasion

At Level 5, Fiery Invasion increases Rally Troops’ Lethality by 15%.
| Exclusive Skill | Maximum Effect |
|---|---|
| Fiery Invasion | Rally Troop Lethality +15% |
This is one of the strongest reasons for rally captains to invest in Ninjaken – Raikiri. It supports offensive rallies directly instead of merely improving Reina’s own Lancers.
! Important Rally Rule: Rally captains and rally members do not contribute hero skills in the same way. The rally captain’s three heroes provide their Expedition skills, while a rally member can only contribute through the Hero Captain in that march, with the four highest-level first Expedition skills selected from joining members. Reina’s first Expedition skill is Assassin’s Instinct. Do not assume Shadow Blade, Swift Jive, or Fiery Invasion automatically apply when you simply join someone else’s rally.
Is Ninjaken – Raikiri Worth Upgrading?
| How You Use Reina | Exclusive Gear Recommendation |
|---|---|
| Collection or backup hero | Low investment |
| Regular Exploration/Arena hero | Moderate investment for stats and Silhouette Strike |
| Main Gen 4 Lancer | Higher investment can be justified |
| Regular rally captain | Fiery Invasion significantly increases the value |
| Mainly a rally member | Do not upgrade heavily solely for Fiery Invasion |
Exclusive Gear resources should normally follow the hero investment rather than lead it. Confirm that Reina has enough stars and skill development to stay in your main formations before heavily upgrading Ninjaken – Raikiri.
Best Uses for Reina
Bear Hunt
Bear Hunt is one of Reina’s strongest PvE roles for a developed rally captain. The current Gen 4 premium recommendation uses Jeronimo, Reina, and Alonso with an approximate 1/3/6 Infantry/Lancer/Marksman ratio.
The 30% Lancer share matters because Shadow Blade only benefits Lancers. Using almost no Lancers would waste part of the reason Reina is included in the formation.
Reina also has unusually good longevity in current Bear Hunt recommendations. She remains in the premium Gen 5 lineup with Jeronimo and Gwen and in the Gen 6 lineup with Jeronimo and Wayne.
For F2P Gen 4 players, however, the current recommendation is Flint, Mia, and Lynn with a heavily Marksman-focused setup. This is why Reina can be excellent for Bear Hunt without being mandatory for every account.
Offensive Rallies
Reina is naturally suited to rally leadership. Assassin’s Instinct strengthens normal attacks from the entire formation, Shadow Blade adds Lancer damage, and Fiery Invasion increases Rally Troop Lethality.
Swift Jive adds some survivability as well, giving troops a chance to avoid incoming normal attacks while the rally continues dealing damage.
Exploration
Reina’s main Exploration value comes from Phantom Assault’s high AoE multiplier and Poison of Demon’s hero-priority immobilization.
Vanishing Technique can help her survive normal attacks, but Reina should still be protected by a reliable Infantry frontline rather than being used as the team’s main tank.
Arena
Reina can be effective in Arena because she combines area damage, crowd control, and chance-based survivability. Phantom Assault pressures multiple enemies, while Poison of Demon can temporarily restrict an important hero’s movement.
Her inconsistency comes from the chance-based parts of the kit. Vanishing Technique and Silhouette Strike can produce different results between otherwise similar matches.
State of Power and Large-Scale PvP
Reina works best on the offensive side of large-scale PvP. Normal-attack damage, extra Lancer attacks, and Rally Troop Lethality all reward aggressive rallies.
Swift Jive prevents her from being completely one-dimensional, but dedicated defensive heroes generally provide more predictable Health, Defense, or damage-reduction effects.
Defensive Battles
Reina can contribute while defending because Assassin’s Instinct still increases normal-attack damage and Swift Jive can dodge normal attacks.
However, Ninjaken – Raikiri’s troop-specific exclusive effect is for rallies rather than dedicated defenders. If your main objective is garrison or city defense, compare Reina with heroes specifically built around defensive troop bonuses.
Reina Skill Upgrade Priority
Exploration Skill Priority
| Priority | Skill | Reason |
|---|---|---|
| 1 | Phantom Assault | Largest reliable AoE damage increase |
| 2 | Poison of Demon | Hero-priority damage plus immobilization |
| 3 | Vanishing Technique | Chance-based survivability against normal attacks |
Phantom Assault is the most straightforward Exploration priority because every level directly increases the damage multiplier.
Poison of Demon comes next for offensive Arena use. Vanishing Technique can move higher if Reina is regularly dying to normal attacks before she can use enough skills.
Expedition Skill Priority
| Priority | Skill | Reason |
|---|---|---|
| 1 | Assassin’s Instinct | Up to 30% more normal-attack damage for every troop type |
| 2 | Shadow Blade | Major extra Lancer damage when it triggers |
| 3 | Swift Jive | Formation-wide chance to dodge normal attacks |
Assassin’s Instinct is the safest first priority because the entire formation benefits and the bonus does not rely on a proc.
Shadow Blade should be prioritized next for Bear Hunt and offensive formations using enough Lancers. Swift Jive is more attractive when PvP survivability matters more than maximizing damage.
Best Formation Strategy for Reina
Exploration and Arena
A balanced Reina formation generally benefits from:
- A durable Infantry hero in front
- A second frontline, control, or bruiser hero
- Reina in a position where she can survive and use Phantom Assault repeatedly
- A strong Marksman damage dealer
- A healer, shield provider, or additional damage/control hero
Reina’s immobilization works well with allies that punish stationary targets, while Phantom Assault benefits from having several enemies alive and grouped within its AoE.
Expedition and Bear Hunt
Do not reduce Lancers to an insignificant percentage when Reina is selected specifically for Shadow Blade. Her current premium Gen 4 Bear Hunt recommendation uses around 30% Lancers for this reason.
Useful complementary effects include:
- Normal-attack damage bonuses
- Lancer Attack and Lethality
- Rally Lethality
- Enemy damage-taken increases
- Marksman damage for the remaining high-damage troop share
- Enough survivability to sustain repeated normal attacks
Troop ratios should still be adjusted around actual stats, troop tier, and your other heroes rather than blindly copying one ratio into every PvP battle.
Reina Investment Strategy by Player Type
F2P and Low-Spend Players
Reina can be difficult to justify if Hall of Heroes would consume most of your Gem or general-shard reserve without reaching a useful star level. The current Gen 4 F2P Bear Hunt recommendation does not depend on her, so skipping or limiting investment can be reasonable.
If Reina is your favorite hero or fills a specific Arena/PvP need, set a firm star target before committing resources rather than spreading shards across several unfinished Legendary Lancers.
Rally Leaders
Reina becomes much more valuable for rally leaders because all three heroes in the captain’s squad contribute their Expedition skills. This allows Assassin’s Instinct, Swift Jive, Shadow Blade, and Fiery Invasion to work as part of the same rally build.
Players on Older States
Reina is a Generation 4 hero, so new investment should be evaluated differently once later generations are unlocked. A highly developed Reina can remain useful, especially in specialized Bear Hunt setups, but her older base stats eventually become a disadvantage compared with newer Lancers.
If you are considering a different progression route instead of developing an older account hero by hero, browsing a wos account for sale is an optional alternative. Compare state age, hero generations, stars, Hero Gear, exclusive equipment, and research rather than relying on account Power alone.
Reasons to Invest in Reina
- Phantom Assault reaches 420% Attack AoE damage
- Poison of Demon prioritizes heroes and immobilizes for 1.5 seconds
- Assassin’s Instinct increases normal-attack damage for all troops by up to 30%
- Swift Jive gives all troops up to a 20% normal-attack dodge chance
- Shadow Blade gives Lancers a 25% chance to perform a powerful extra attack
- Silhouette Strike adds more normal-attack damage in Exploration
- Fiery Invasion provides up to 15% Rally Troop Lethality
- Strong premium Gen 4 Bear Hunt rally-captain option
- Remains useful in later Bear Hunt recommendations when highly developed
Reasons to Limit Reina Investment
- Hall of Heroes can require significant resources
- Several effects rely on activation chances
- Vanishing Technique and Swift Jive only dodge normal attacks
- Shadow Blade requires enough Lancers to justify the skill
- Exclusive Gear adds another expensive progression layer
- Fiery Invasion is most useful to rally captains
- Gen 4 F2P Bear Hunt does not require Reina
- Later-generation Lancers eventually gain stronger base stats
- A low-star Reina may not outperform an older hero you already developed
Reina Upgrade Priority
- Confirm that your state is entering the Generation 4 period.
- Decide whether Reina is intended for rallies, Bear Hunt, Arena, or collection.
- Choose a realistic star target before spending Hall of Heroes resources.
- Aim for 4 stars if Reina will become a serious main-formation hero and your resources support it.
- Upgrade Phantom Assault for Exploration and Arena damage.
- Prioritize Assassin’s Instinct for Expedition and Bear Hunt.
- Improve Shadow Blade if Lancers form a meaningful part of your march.
- Develop Poison of Demon when Arena control matters.
- Upgrade Swift Jive if PvP survivability is a priority.
- Equip Reina with developed Lancer Hero Gear.
- Invest heavily in Ninjaken – Raikiri only after confirming her long-term role.
- Prioritize Fiery Invasion if Reina regularly appears in your rally-captain formation.
- Consider five stars only when the final 600-shard stage fits your future hero plans.
Mistakes to Avoid With Reina
Unlocking Reina Without a Star Plan
A recruitment alone does not guarantee an upgrade. Decide whether you have enough Hall of Heroes and general-shard resources to reach a useful target.
Assuming Every Dodge Works Against Every Attack
Vanishing Technique and Swift Jive specifically interact with normal attacks. Do not treat their listed percentages as universal dodge rates against all damage.
Using Too Few Lancers
Shadow Blade only affects Lancers. If your troop ratio contains almost none, one of Reina’s strongest offensive Expedition skills contributes very little.
Treating Reina as an Infantry Tank
Her dodge effects help survival, but they are chance-based. Reina still benefits from a dedicated frontline hero in Exploration and Arena.
Expecting Identical Results From Every Battle
Vanishing Technique, Swift Jive, Shadow Blade, and Silhouette Strike all involve probabilities. Two battles with the same visible stats can produce different results.
Assuming Fiery Invasion Works When Joining Any Rally
Rally-member buffs use the Hero Captain’s first Expedition skill rather than every skill and exclusive effect on the three heroes sent. Fiery Invasion is primarily part of Reina’s rally-captain value.
Upgrading Ninjaken – Raikiri Before Reina Is Established
Exclusive Gear resources are scarce. Do not commit heavily while Reina remains low-star or outside your main formations.
Ignoring State Age
Reina has strong Gen 4 utility, but later hero generations change the investment calculation. Compare further upgrades with the Lancers currently available on your state.
FAQs
What type of hero is Reina in Whiteout Survival?
Reina is a Generation 4 Legendary Lancer with the Combat subclass. She specializes in area damage, normal-attack bonuses, Lancer follow-up attacks, control, and offensive rally support.
How do you get Reina in Whiteout Survival?
Reina is primarily obtained through Hall of Heroes during Generation 4. Her official hero page also lists Daily Deals as a shard source.
Is Reina worth it in Whiteout Survival?
Reina is worth it for players who can develop her to a competitive star level and use her in rallies, Bear Hunt, or Arena. She is less essential for F2P players because the current Gen 4 F2P Bear Hunt lineup does not require her.
Is Reina good for Bear Hunt?
Yes. The current premium Gen 4 Bear Hunt recommendation uses Jeronimo, Reina, and Alonso with approximately 10% Infantry, 30% Lancers, and 60% Marksmen. Reina’s Shadow Blade benefits from keeping a meaningful Lancer share in the rally.
What is Reina’s exclusive gear?
Reina’s exclusive equipment is Ninjaken – Raikiri. It provides Exploration and Expedition stats and unlocks Silhouette Strike and Fiery Invasion. At maximum level, Fiery Invasion increases Rally Troop Lethality by 15%.
Should Reina be 4 or 5 stars?
Four stars is a practical serious-use target for many players. Five stars provides maximum star development but requires another 600 shards for the final stage, so it is best reserved for accounts where Reina has a clear long-term role.
Conclusion
Reina is a strong Generation 4 Lancer for players who value normal-attack damage, Bear Hunt performance, offensive rallies, and Arena utility. Assassin’s Instinct and Shadow Blade are the core of her Expedition damage, while Phantom Assault and Poison of Demon give her useful Exploration pressure and control.
Build Reina with a clear star target, maintain enough Lancers to benefit from Shadow Blade, and reserve major Ninjaken – Raikiri investment for accounts that will actually use her as a long-term combat or rally hero. For more hero builds, event strategies, and progression advice, explore our Whiteout Survival guides.



