The Kingshot Storehouse protects a limited amount of your non-secured Bread, Wood, Stone, and Iron from enemy plunder. Secured resources are already safe and do not consume Storehouse capacity. Only non-secured resources above the protection limit can be stolen, and the attacker’s troop load limits how much can be carried away.
The Storehouse is Kingshot’s main resource-protection building. It unlocks at Town Center Level 9 and reaches a maximum of Level 30.
Its purpose is often misunderstood. The Storehouse does not protect your entire resource total, and it does not convert vulnerable resources into secured resources. It protects part of your non-secured stockpile according to the building’s current capacity.
This guide explains secured versus unsecured resources, how Storehouse protection is calculated, what attackers can plunder, how backpack items work, and the resource costs for every Storehouse level.
What Is the Storehouse in Kingshot?
The Storehouse is a city building that protects resources from enemy attacks. Some players call it the Kingshot warehouse, but its official in-game name is Storehouse.
The building protects four standard resources:
- Bread
- Wood
- Stone
- Iron
It does not directly protect:
- Gold
- Truegold
- Truegold Dust
- Mithril
- Gems
- Hero materials
- Gear materials
- Items that remain unopened in your backpack
Most special currencies and inventory items are not part of the normal city-resource plunder system.
Secured vs Unsecured Resources in Kingshot
Kingshot divides resources into different protection categories. The total shown at the top of your screen does not tell you how much an enemy can steal.
To see the real breakdown, tap the relevant resource on the top bar. The game should show how much is secured and how much is non-secured.
1. Secured Resources
Secured resources cannot be plundered. They remain safe even when your city loses an attack.
Common secured sources include:
- Resources produced by city resource buildings
- Offline resource income
- Resources explicitly labeled as secured
- Selected secured reward packs
Secured resources do not need Storehouse protection. They are excluded from the vulnerable-resource calculation from the beginning.
2. Non-Secured Resources
Non-secured resources can be plundered when they exceed your Storehouse protection.
Common non-secured sources include:
- Resources gathered from ordinary World Map nodes
- Resources plundered from other players
- Non-secured resource items after they are opened
- Other rewards specifically labeled as non-secured
These resources enter your city stockpile. The Storehouse protects part of them, but any excess remains exposed.
3. Storehouse-Protected Resources
The Storehouse protects non-secured resources up to its current limit.
Storehouse-protected resources remain classified as non-secured. They are protected only because they fall within the building’s capacity.
If the amount rises above that limit, the excess can be stolen.
Important distinction: Secured resources are always safe. Storehouse-protected resources are non-secured resources that are temporarily safe because they remain within the Storehouse limit.
How Storehouse Protection Is Calculated
The basic formula is:
Plunderable resource = Non-secured resource − Storehouse protection
If the result is below zero, the plunderable amount is zero.
The calculation must be performed separately for Bread, Wood, Stone, and Iron.
Example of Storehouse Protection
Suppose your city contains:
- 18 million total Wood
- 11 million secured Wood
- 7 million non-secured Wood
- 3.2 million Storehouse Wood protection
The calculation is:
7 million − 3.2 million = 3.8 million exposed Wood
You do not subtract the Storehouse capacity from the full 18 million total. The 11 million secured portion was never vulnerable.
An attacker also cannot necessarily take all 3.8 million Wood in one attack. The final amount is limited by the load capacity of the troops in the attacking march.
Storehouse Protection Is Different for Each Resource
The protection capacity displayed by the Storehouse uses the Bread and Wood scale.
The other resources use lower limits:
- Bread: 100% of displayed Storehouse capacity
- Wood: 100% of displayed Storehouse capacity
- Stone: 20% of displayed capacity
- Iron: 5% of displayed capacity
In other words:
- Stone protection equals one-fifth of the displayed capacity.
- Iron protection equals one-twentieth of the displayed capacity.
| Storehouse Level | Bread Protection | Wood Protection | Stone Protection | Iron Protection |
|---|---|---|---|---|
| 10 | 200,000 | 200,000 | 40,000 | 10,000 |
| 15 | 3,200,000 | 3,200,000 | 640,000 | 160,000 |
| 20 | 10,000,000 | 10,000,000 | 2,000,000 | 500,000 |
| 25 | 35,000,000 | 35,000,000 | 7,000,000 | 1,750,000 |
| 30 | 120,000,000 | 120,000,000 | 24,000,000 | 6,000,000 |
This is why Iron often becomes exposed even when your total appears much lower than the displayed Storehouse capacity.
Are Backpack Resources Safe?
Unopened resource items in your backpack cannot be plundered. An attacker cannot steal resource chests or items that have not been converted into your city stockpile.
After opening an item, check its label:
- A secured resource item remains safe after being used.
- A non-secured resource item becomes vulnerable city stock.
- Non-secured stock remains safe only while it is within Storehouse capacity.
| Resource State | Can It Be Plundered? |
|---|---|
| Unopened item in backpack | No |
| Secured resource in city | No |
| Non-secured resource within Storehouse capacity | No |
| Non-secured resource above Storehouse capacity | Yes |
Open only the resource items needed for the construction, research, troop training, or healing action you are about to start.
You cannot return opened city resources to the backpack afterward.
Are Gathered Resources Secured?
Resources collected from ordinary World Map gathering nodes generally return to your city as non-secured resources.
This includes resources gathered from:
- Farms
- Sawmills
- Quarries
- Iron Mines
- Standard gathering tiles in the wilderness
Gathering returns do not become unopened backpack items. Once your march returns, they enter your city resource balance and may be plunderable if they exceed Storehouse protection.
How Does the Secured Alliance Resource Node Work?
The Secured Alliance Resource Node is a special alliance feature that provides a safer place for members to gather.
Current feature information confirms:
- The feature unlocks after the kingdom reaches the required progression point.
- Alliance leadership can place the secured gathering location.
- Members can gather there without their gathering squad being attacked.
- Each alliance member can send only one squad to the node.
The word “secured” primarily confirms that the gathering location and march are protected from attacks while gathering.
Classification warning: Do not automatically assume that resources gathered there become permanently secured after returning to your city. Check the resource breakdown on the top bar. If the amount appears under non-secured resources, Storehouse limits still apply.
The Secured Alliance Resource Node should not be confused with passive Alliance Resource Nodes inside alliance territory. Passive nodes generate alliance-level resources used for technologies and construction rather than personal Bread, Wood, Stone, or Iron.
Storehouse Level 24 to 25 Requirements
One of the article’s current search queries asks which resources are needed when upgrading the Storehouse from Level 24 to Level 25.
To upgrade to Storehouse Level 25, you need:
- Town Center Level 25
- 17,000,000 Bread
- 17,000,000 Wood
- 3,500,000 Stone
- 890,000 Iron
- 2 days, 18 hours, and 3 minutes of base construction time
The upgrade raises protection from:
| Resource | Level 24 Protection | Level 25 Protection | Increase |
|---|---|---|---|
| Bread | 25,000,000 | 35,000,000 | +10,000,000 |
| Wood | 25,000,000 | 35,000,000 | +10,000,000 |
| Stone | 5,000,000 | 7,000,000 | +2,000,000 |
| Iron | 1,250,000 | 1,750,000 | +500,000 |
This is one of the largest protection increases in the Storehouse progression and is valuable before entering more active PvP stages.
Kingshot Storehouse Levels and Upgrade Costs
The following table shows the base requirements for all 30 Storehouse levels.
The protection column represents Bread and Wood protection. Stone protection is one-fifth of that amount, while Iron protection is one-twentieth.
| Level | Town Center | Bread | Wood | Stone | Iron | Base Time | Bread/Wood Protection |
|---|---|---|---|---|---|---|---|
| 1 | 9 | – | 60 | – | – | 2s | 5,000 |
| 2 | 9 | – | 90 | – | – | 9s | 10,000 |
| 3 | 9 | – | 400 | – | – | 45s | 15,000 |
| 4 | 9 | – | 900 | 180 | – | 2m 15s | 20,000 |
| 5 | 9 | – | 3,800 | 760 | – | 4m 30s | 25,000 |
| 6 | 9 | – | 9,600 | 1,900 | 480 | 9m | 30,000 |
| 7 | 9 | – | 34,000 | 6,900 | 1,700 | 18m | 45,000 |
| 8 | 9 | – | 63,000 | 12,000 | 3,100 | 27m | 65,000 |
| 9 | 9 | – | 130,000 | 26,000 | 6,500 | 40m 30s | 120,000 |
| 10 | 9 | – | 230,000 | 46,000 | 11,000 | 54m | 200,000 |
| 11 | 11 | 280,000 | 280,000 | 57,000 | 14,000 | 1h 7m 30s | 400,000 |
| 12 | 12 | 370,000 | 370,000 | 74,000 | 18,000 | 1h 21m | 800,000 |
| 13 | 13 | 520,000 | 520,000 | 100,000 | 26,000 | 1h 39m | 1,200,000 |
| 14 | 14 | 690,000 | 690,000 | 130,000 | 34,000 | 2h 6m | 1,900,000 |
| 15 | 15 | 1M | 1M | 200K | 51K | 2h 42m | 3.2M |
| 16 | 16 | 1.3M | 1.3M | 260K | 65K | 4h 34m | 4.6M |
| 17 | 17 | 2M | 2M | 400K | 100K | 5h 29m | 6M |
| 18 | 18 | 2.7M | 2.7M | 550K | 130K | 6h 35m | 7.5M |
| 19 | 19 | 3.4M | 3.4M | 690K | 170K | 9h 52m 30s | 8.6M |
| 20 | 20 | 4.7M | 4.7M | 940K | 230K | 12h 20m 30s | 10M |
| 21 | 21 | 6M | 6M | 1.2M | 300K | 16h 2m 30s | 12.5M |
| 22 | 22 | 7.9M | 7.9M | 1.5M | 390K | 1d 4m | 15M |
| 23 | 23 | 9.8M | 9.8M | 1.9M | 490K | 1d 9h 42m | 20M |
| 24 | 24 | 13M | 13M | 2.6M | 660K | 1d 23h 11m | 25M |
| 25 | 25 | 17M | 17M | 3.5M | 890K | 2d 18h 3m | 35M |
| 26 | 26 | 23M | 23M | 4.6M | 1.1M | 3d 3h 57m | 45M |
| 27 | 27 | 32M | 32M | 6.5M | 1.6M | 3d 19h 9m | 60M |
| 28 | 28 | 43M | 43M | 8.7M | 2.1M | 4d 8h 49m | 75M |
| 29 | 29 | 54M | 54M | 10M | 2.7M | 5d 33m | 100M |
| 30 | 30 | 66M | 66M | 13M | 3.3M | 6d 40m | 120M |
The table shows base construction values. Your actual resource cost or timer may be lower after applying eligible hero skills, alliance help, construction-speed bonuses, kingdom effects, or other development bonuses.
Is the Storehouse Worth Upgrading?
The Storehouse is worth upgrading on a main account. Higher levels provide more protection and reduce the resources exposed during a defeat.
Its priority depends on your situation:
| Account Situation | Storehouse Priority | Recommended Approach |
|---|---|---|
| Main Account in Active Kingdom | High | Keep it near your current Town Center level. |
| Frequent World Map Gatherer | High | Gathered resources are commonly non-secured. |
| Player Preparing for PvP | High | Upgrade before opening large resource stockpiles. |
| Peaceful or Permanently Shielded Player | Moderate | Progress it alongside normal city development. |
| Farm Account Designed for Plunder | Low beyond requirements | Higher protection reduces resources available to transfer through attacks. |
Storehouse Milestones Worth Noticing
- Level 15: 3.2 million Bread and Wood protection
- Level 20: 10 million Bread and Wood protection
- Level 23: 20 million Bread and Wood protection
- Level 25: 35 million Bread and Wood protection
- Level 27: 60 million Bread and Wood protection
- Level 30: 120 million Bread and Wood protection
The jump from Level 24 to Level 25 is especially valuable because Bread and Wood protection increases by 10 million each.
How Kingshot Resource Plunder Works
An attacker can steal only the non-secured resources left above your Storehouse protection.
The final amount depends on:
- Your exposed non-secured resources
- The attacker’s troop load
- The number and type of troops sent
- Whether repeated attacks occur
- How many exposed resources remain after earlier attacks
Kingshot does not need a fixed percentage such as “15% per attack” to calculate loot. An attacker’s march may take less than the full exposed amount when its troop load is too low.
Repeated attacks can continue removing resources until:
- No exposed non-secured resources remain.
- The attacker stops attacking.
- You spend the vulnerable resources.
- You activate a Peace Shield.
- You teleport away.
How to Protect Resources From Plunder
1. Keep Resource Items Unopened
Backpack items are one of the safest ways to hold resources. Open only the amount needed for the action you are about to complete.
2. Spend Non-Secured Resources First
Use exposed resources for:
- Building upgrades
- Academy research
- Troop training
- Troop healing
- Alliance donations
- Other planned development costs
Kingshot normally prioritizes non-secured resources during spending, helping reduce the portion exposed to enemy attacks.
3. Upgrade the Storehouse
Keep the Storehouse close to your Town Center level when possible. Protection rises sharply through the later levels.
4. Use a Peace Shield
The Storehouse limits losses but does not make your city immune to attacks. Use a Peace Shield when holding a large exposed stockpile or going offline during an active war period.
5. Avoid Opening Resources Too Early
Do not open 50 million Bread when the next construction requires only 10 million. Unused city resources may remain exposed until they are spent.
6. Time Gathering Marches Carefully
Large gathering marches can return millions of non-secured resources. Avoid allowing several marches to return immediately before going offline during a PvP window.
7. Reduce City Exposure Before Combat
Before Kingdom warfare or enemy raids:
- Spend open resources.
- Keep backpack items unopened.
- Recall gathering marches only when necessary.
- Activate a shield when you cannot defend.
- Check your secured and non-secured breakdown.
- Ensure your Guard Station is repaired.
Storehouse Strategy for Farm Accounts
A farm account exists to gather resources that another account later plunders. Upgrading the Storehouse too far can protect resources you intended to transfer.
For a farm account:
- Complete only the Storehouse levels required for normal progression.
- Keep gathered resources non-secured when preparing a transfer.
- Do not activate a shield during the planned transfer.
- Remove troops and defensive heroes according to your transfer method.
- Check how much the Storehouse protects before attacking the farm.
- Use enough troop load on the receiving account.
Follow your kingdom’s rules regarding farm attacks and resource transfers. Unapproved attacks can be mistaken for hostile action.
Common Storehouse Mistakes
- Using the total resource number: Total resources include both secured and non-secured stock.
- Subtracting Storehouse capacity from the full total: Secured resources must be removed from the calculation first.
- Assuming backpack items can be stolen: Unopened items remain safe.
- Opening too many resource packs: Non-secured items may become vulnerable after use.
- Thinking gathered resources stay in the backpack: Ordinary gathering returns enter the city stockpile.
- Assuming all four resources have equal protection: Stone receives one-fifth and Iron receives one-twentieth of the displayed capacity.
- Believing attackers take a fixed percentage: Exposed resources and troop load determine the result.
- Depending only on the Storehouse: Large non-secured stockpiles still require a shield or immediate spending.
- Over-upgrading a farm account: More protection reduces the amount available for planned transfers.
- Assuming a Secured Alliance Resource Node guarantees secured city resources: Check the in-game resource breakdown after the march returns.
Storehouse Protection Checklist
Before going offline during a dangerous period, confirm that you have:
- Checked your secured and non-secured resource breakdown
- Kept unnecessary backpack items unopened
- Spent excess non-secured resources
- Upgraded the Storehouse to a practical level
- Calculated Stone and Iron limits separately
- Checked when gathering marches will return
- Activated a Peace Shield when needed
- Repaired your Guard Station
- Reduced unprotected city resources
- Prepared an emergency teleporter
Optional progression route: Players who prefer an established city with developed resource protection can review a kingshot account for sale. Compare the kingdom age, Town Center level, Storehouse level, secured-resource balance, troop strength, and transfer eligibility before selecting an account.
FAQ
What does the Storehouse do in Kingshot?
The Storehouse protects non-secured Bread, Wood, Stone, and Iron up to its current capacity. Non-secured resources above that limit can be plundered.
Can secured resources be stolen?
No. Secured resources cannot be plundered and do not use Storehouse protection capacity.
Are backpack resources safe?
Yes. Unopened resource items cannot be stolen. After opening an item, the secured or non-secured label determines whether the resulting city resources are vulnerable.
Are gathered resources secured?
Resources gathered from ordinary World Map nodes are generally non-secured after they return to your city. The Storehouse protects them only up to its current limits.
What is needed to upgrade the Storehouse from Level 24 to 25?
You need Town Center Level 25, 17 million Bread, 17 million Wood, 3.5 million Stone, and 890,000 Iron. The base construction time is 2 days, 18 hours, and 3 minutes.
How much does a Level 30 Storehouse protect?
Level 30 protects 120 million Bread, 120 million Wood, 24 million Stone, and 6 million Iron from your non-secured stockpile.
Can an attacker take every exposed resource in one attack?
Not necessarily. The amount taken is limited by the available exposed resources and the troop load of the attacking march.
Does the Secured Alliance Resource Node make resources secured?
The feature confirms safe gathering without enemy attacks, but available update details do not clearly confirm that returned resources become permanently secured. Check the resource breakdown after the march returns.
Conclusion
The Kingshot Storehouse protects part of your non-secured Bread, Wood, Stone, and Iron from enemy plunder. Secured resources are already safe and should not be included when calculating how much an attacker can steal.
Remember that the displayed capacity applies fully to Bread and Wood. Stone receives one-fifth of that protection, while Iron receives one-twentieth. At Level 30, this equals 120 million Bread, 120 million Wood, 24 million Stone, and 6 million Iron.
Keep resource items unopened until needed, spend exposed resources before going offline, and check your secured-resource breakdown instead of relying on the combined total shown on the top bar.
The Storehouse is valuable protection, but it does not replace Peace Shields, smart resource spending, alliance positioning, and proper city defense. Use all of these systems together to prevent enemy attacks from turning your stored progress into someone else’s loot.



