
Kingshot Hero Roulette is a recurring three-day event where players spend Lucky Chips or Gems to collect shards for designated Mythic heroes. One spin costs 1,500 Gems, while ten spins cost 13,500 Gems. The most efficient planned targets are usually 70 or 120 spins. Since the July 8, 2026 update, players can choose the current generation’s Roulette hero or eligible heroes from the previous two generations.
The Kingshot Hero Roulette guide below explains the event’s spin costs, milestone rewards, Hero Shard probabilities, Lucky Chip rules, hero rotation, and the difference between stopping at 70 or 120 spins.
Hero Roulette is one of the most important Gem-spending events for free-to-play and low-spending players. Unlike random recruitment, it focuses on shards for a selected hero and includes guaranteed milestone rewards.
However, efficient participation requires preparation. Players should save Gems and Lucky Chips, compare the eligible hero choices, and choose a milestone before beginning. Randomly stopping between milestones usually produces less value.
What Is Hero Roulette in Kingshot?

Hero Roulette is a recurring event that normally lasts three days. It begins during major event cycles such as Hall of Governors, Strongest Governor, or Kingdom of Power.
Players spin the wheel using:
- Lucky Chips
- Gems
- The daily free Lucky Chip
The wheel awards featured hero shards, Hero XP, general speedups, resources, and Mystery Packs. Additional guaranteed rewards unlock when the total spin count reaches specific milestones.
Hero Roulette Schedule and Duration
| Event Detail | Information |
|---|---|
| Typical duration | 3 days |
| Typical starting point | Day 2 of the linked major event |
| Common linked events | Hall of Governors, Strongest Governor, or Kingdom of Power |
| Daily spin limit | 150 spins |
| Maximum over three days | 450 spins |
| Daily free reward | 1 Lucky Chip |
Hero Roulette generally returns with the kingdom’s major event cycle. However, the designated current-generation hero does not change every time the event returns.
A new current-generation Roulette hero normally becomes available when the kingdom advances into its next hero generation.
Hero Roulette Cost per Spin
| Spin Option | Gem Cost | Average Cost per Spin |
|---|---|---|
| 1 spin | 1,500 Gems or 1 Lucky Chip | 1,500 Gems |
| 10 spins | 13,500 Gems or equivalent Chips and Gems | 1,350 Gems |
The ten-spin option saves 1,500 Gems compared with buying ten individual spins. Therefore, use ten-spin purchases whenever they fit the selected milestone target.
Do Lucky Chips Expire?

Lucky Chips do not expire when Hero Roulette ends.
Unused Chips remain available for later Roulette events. They can also be carried into a newer hero generation.
This allows players to:
- Claim the free Chip during a low-priority Roulette
- Skip spending Gems
- Save the Chip for a stronger hero
- Reduce the Gem cost of a future 70-spin or 120-spin attempt
Best practice: Always open Hero Roulette and claim the daily Lucky Chip, even when you plan to skip the event.
Hero Roulette Milestone Rewards

| Spin Milestone | Hero Shards | Conquest Books | Expedition Books | Cumulative Shards | Maximum Efficient Gem Cost |
|---|---|---|---|---|---|
| 5 spins | 5 | 5 | 5 | 5 | 7,500 Gems |
| 15 spins | 10 | 10 | 10 | 15 | 21,000 Gems |
| 35 spins | 20 | 20 | 20 | 35 | 48,000 Gems |
| 70 spins | 30 | 30 | 30 | 65 | 94,500 Gems |
| 120 spins | 50 | 50 | 50 | 115 | 162,000 Gems |
The listed Gem costs assume that no Lucky Chips are used. Every Lucky Chip reduces the required Gem investment by up to 1,500 Gems.
Using only the three free daily Chips reduces the approximate maximum cost to:
- 70 spins: 90,000 Gems
- 120 spins: 157,500 Gems
Saved Chips from earlier events can reduce these totals further.
Hero Roulette Reward Probabilities
| Wheel Reward | Published Chance |
|---|---|
| Featured Hero Shards ×5 | 4.37% |
| Featured Hero Shard ×1 | 32.81% |
| Mystery Pack ×1 | 6.56% |
| Mystery Pack ×1 | 6.56% |
| 1-Hour General Speedup | 20.51% |
| 10,000 Hero XP | 18.27% |
| Iron resource reward | 2.73% |
| Stone resource reward | 2.73% |
| Wood resource reward | 2.73% |
| Bread resource reward | 2.73% |
Expected Hero Shards per Spin
The expected number of featured Hero Shards from one wheel spin is:
(5 × 4.37%) + (1 × 32.81%) = 0.5466 expected Hero Shards per spin
This number represents a long-term average. It does not guarantee that a specific account will receive the calculated number during one event.
Expected shards at each major milestone
| Spin Target | Expected Wheel Shards | Guaranteed Milestone Shards | Expected Combined Total |
|---|---|---|---|
| 5 spins | 2.73 | 5 | Approximately 8 |
| 15 spins | 8.20 | 15 | Approximately 23 |
| 35 spins | 19.13 | 35 | Approximately 54 |
| 70 spins | 38.26 | 65 | Approximately 103 |
| 120 spins | 65.59 | 115 | Approximately 181 |
Actual results can be higher or lower because every wheel spin is random.
Should You Stop at 70 or 120 Spins?
Both 70 and 120 spins are sensible targets. The better choice depends on the selected hero, current Gem balance, and long-term account plan.
Choose 70 spins when:
- You are free-to-play or a low spender.
- You want a strong milestone without spending the full 120-spin budget.
- The hero is useful but not a long-term maximum-priority hero.
- You need to preserve Gems for the next generation.
- You already have several saved Hero Shards.
- You plan to repeat the same hero over several Roulette events.
Seventy spins provide 65 guaranteed Hero Shards from milestones and approximately 38 more from the wheel on average.
Choose 120 spins when:
- The selected hero is central to your main formation.
- You can afford the full milestone without emptying every Gem reserve.
- The hero will remain useful for several generations.
- You need the additional Conquest and Expedition Skill Books.
- You are close to an important star upgrade.
- You have saved enough Lucky Chips to reduce the Gem cost.
One hundred twenty spins provide 115 guaranteed Hero Shards from milestones and approximately 66 wheel shards on average.
When should you stop below 70?
Targets of 5, 15, or 35 spins are reasonable when the hero has limited value or your Gem supply is small.
However, decide before beginning. Stopping at 42, 53, or another random count leaves you far from the next guaranteed milestone.
Should you spin above 120?
Spinning above 120 can provide more random wheel shards, but there are no additional standard milestone rewards after 120.
Continue above 120 only when:
- You are a competitive spender.
- You urgently need more hero-specific shards.
- The selected hero is a confirmed long-term priority.
- The Roulette actions also provide valuable points in another active event.
Kingshot Hero Roulette Heroes by Generation
Every hero generation has one designated Roulette hero.
| Generation | Approximate Kingdom Age | Designated Roulette Hero | Troop Type |
|---|---|---|---|
| Generation 1 | Server launch | Saul | Archer |
| Generation 2 | Approximately Day 40–50 | Zoe | Infantry |
| Generation 3 | Approximately Day 105–120 | Petra | Cavalry |
| Generation 4 | Approximately Day 190–200 | Rosa | Archer |
| Generation 5 | Approximately Day 270–280 | Long Fei | Infantry |
| Generation 6 | Approximately Day 350–360 | Sophia | Cavalry |
| Generation 7 | Approximately Day 440 | Wee & Woo | Archer |
Generation dates are approximate. Check the live hero and event screens for your kingdom’s exact progression.
How the New Roulette Hero Selection Works
After the July 8, 2026 update, players can switch between:
- The current generation’s Roulette hero
- The previous generation’s Roulette hero
- The Roulette hero from two generations earlier
| Current Kingdom Generation | Current Option | Previous Option | Two Generations Earlier |
|---|---|---|---|
| Generation 1 | Saul | Not available | Not available |
| Generation 2 | Zoe | Saul | Not available |
| Generation 3 | Petra | Zoe | Saul |
| Generation 4 | Rosa | Petra | Zoe |
| Generation 5 | Long Fei | Rosa | Petra |
| Generation 6 | Sophia | Long Fei | Rosa |
| Generation 7 | Wee & Woo | Sophia | Long Fei |
Important: Select the desired hero before spending Lucky Chips or Gems. Confirm the portrait and shard name shown on the wheel.
Who Is the Next Hero Roulette Hero?
The next current-generation Roulette hero depends on the kingdom’s hero generation.
| Current Roulette Hero | Next Documented Roulette Hero |
|---|---|
| Saul | Zoe |
| Zoe | Petra |
| Petra | Rosa |
| Rosa | Long Fei |
| Long Fei | Sophia |
| Sophia | Wee & Woo |
| Wee & Woo | Not officially confirmed |
A new Roulette event does not always mean a new hero. The current hero normally repeats until the kingdom unlocks the next generation.
How to check your next Roulette hero
- Identify the newest hero generation currently active in your kingdom.
- Find that generation in the Roulette hero table above.
- Check the next generation’s designated hero.
- Estimate the next generation’s release from your kingdom age.
- Confirm the actual hero in the live Hero Roulette screen before spending.
Do not rely on another kingdom’s calendar because server ages and progression dates can differ.
Which Roulette Hero Should You Choose?
The newest hero is not automatically the best selection for every account.
Compare:
- Current hero stars
- Existing Hero Gear
- Skill levels
- Exclusive Gear or Widget level
- Main troop type
- Rally or garrison role
- How long the hero will remain in the main formation
- Distance from the next important star level
Choose the current-generation hero when:
- You need stronger generation statistics.
- The hero fits your main troop type.
- You can continue collecting its shards.
- Your older hero is already falling behind.
- The new hero has a role your account currently lacks.
Choose an older Roulette hero when:
- That hero is close to the next star level.
- It already has developed Hero Gear and Widgets.
- The newer hero does not fit your account role.
- Completing an older hero gives more immediate value.
- The older hero remains useful in a secondary formation.
For example, an account entering Generation 5 may gain more immediate value by completing Petra than by unlocking a low-star Long Fei. Conversely, an Infantry-focused garrison leader may prefer Long Fei because his current-generation role fits the account better.
Best Hero Roulette Strategy for F2P Players
- Claim every daily free Lucky Chip.
- Save unused Lucky Chips between events.
- Keep a dedicated Gem reserve for Hero Roulette.
- Compare all eligible hero choices before selecting one.
- Choose a target of 5, 15, 35, 70, or 120 spins.
- Use ten-spin purchases whenever possible.
- Stop immediately after reaching the planned milestone.
- Repeat the same priority hero across multiple events.
- Do not divide Gems evenly across every Roulette hero.
- Time spins with relevant Strongest Governor or Kingdom of Power phases when practical.
Recommended F2P targets
| Gem Situation | Suggested Target | Strategy |
|---|---|---|
| Very limited Gems | Free Chips or 5 spins | Claim the first guaranteed reward without damaging future savings. |
| Small reserve | 15 or 35 spins | Use only for a hero with immediate value. |
| Healthy reserve | 70 spins | Strong balance between guaranteed shards and Gem preservation. |
| Large reserve and priority hero | 120 spins | Collect every milestone reward and the largest shard total. |
What Happens to Extra Hero Shards?
Hero Roulette gives shards for the selected hero. It does not normally give Mythic General Hero Shards.
If the hero is not yet fully upgraded, those shards remain available for star progression.
After the hero reaches maximum progression, excessive shards may become eligible for exchange during Champagne Fair.
Exchange rule: Only excess shards belonging to a hero who is already at maximum level can be exchanged.
Do not continue spending large amounts of Gems on a maxed hero merely to produce exchange materials. Fair Voucher value is usually a secondary benefit, not the main reason to spin Hero Roulette.
For exchange eligibility, Voucher values, and redemption priorities, read the Kingshot Champagne Fair guide.
Hero Roulette vs Hero Hall
Hero Roulette and Hero Hall are separate systems.
| System | Main Currency | Availability | Main Purpose |
|---|---|---|---|
| Hero Roulette | Lucky Chips and Gems | Recurring three-day event | Focused shards for selected Roulette heroes |
| Hero Hall recruitment | Gold and Platinum Keys | Permanent | Random heroes, shards, Skill Books, Hero XP, and resources |
Do not spend Gold or Platinum Keys expecting them to increase Hero Roulette milestones. Likewise, Roulette spins do not count as standard Hero Hall recruitment.
Is Hero Roulette Worth It?
Hero Roulette is usually one of the strongest planned uses of Gems when the selected hero fits your long-term account strategy.
Its value comes from:
- Targeted hero-specific shards
- Guaranteed milestone shards
- Mythic Conquest Skill Books
- Mythic Expedition Skill Books
- Discounted ten-spin purchases
- Lucky Chips that carry over
- The ability to select from up to three generations
- Possible scoring overlap with major events
However, a high-value event can still become a poor investment when the wrong hero is selected or the player stops between milestones.
Developing a Roulette hero still requires shards, Skill Books, Hero Gear, Widgets, and troop research. Players comparing that development path with an established roster can review a developed Kingshot account for sale while checking hero generations, star levels, Exclusive Gear, troop research, pets, event resources, and transfer eligibility.
Common Hero Roulette Mistakes
Letting free Lucky Chips go unclaimed
Unused Lucky Chips carry over, so claim them even during an event you intend to skip.
Assuming Lucky Chips expire
Lucky Chips can be saved between Roulette events and hero generations.
Using individual spins instead of ten spins
Ten spins cost 13,500 Gems, saving 1,500 Gems compared with ten separate purchases.
Selecting the wrong hero
Confirm the chosen hero portrait after switching between the current and previous generations.
Stopping between milestone rewards
Plan around 5, 15, 35, 70, or 120 spins instead of ending at an arbitrary total.
Always choosing the newest hero
An older hero close to an important star upgrade may provide more value than a new one-star hero.
Spinning above 120 without a reason
There are no additional standard milestone rewards beyond 120 spins.
Spending every Gem before the next generation
Review the kingdom timeline and expected next Roulette hero before committing the full reserve.
FAQ
How long does Hero Roulette last in Kingshot?
Hero Roulette normally lasts three days and commonly begins on the second day of Hall of Governors, Strongest Governor, or Kingdom of Power.
How much does Hero Roulette cost?
One spin costs 1,500 Gems or one Lucky Chip. Ten spins cost 13,500 Gems.
Do Lucky Chips expire?
No. Lucky Chips can be saved for later Hero Roulette events and carried into later hero generations.
Is 70 or 120 spins better?
Seventy spins are a strong lower-cost stopping point. One hundred twenty spins provide every standard milestone and are better for a high-priority long-term hero.
How many guaranteed Hero Shards come from 120 spins?
The five milestone rewards provide 115 guaranteed featured Hero Shards in total.
Can you choose an older Roulette hero?
Yes. Eligible kingdoms can select the current-generation Roulette hero or Roulette heroes from the previous two generations.
Who is the next Roulette hero?
The answer depends on the current kingdom generation. The documented order is Saul, Zoe, Petra, Rosa, Long Fei, Sophia, and Wee & Woo. No later Roulette hero should be assumed until officially announced.
What can you do with extra Hero Shards?
Excess shards from a fully maxed hero may be exchanged during Champagne Fair. Shards from a hero who is not maxed cannot be exchanged.
Conclusion
Kingshot Hero Roulette is a recurring three-day event that provides targeted Hero Shards, Skill Books, speedups, resources, and guaranteed milestone rewards.
Use Lucky Chips before Gems, claim every daily free Chip, and purchase ten spins whenever possible. Most players should plan around the 70-spin or 120-spin milestones rather than stopping at an arbitrary number.
The July 8, 2026 update also made hero selection more flexible. Players can now choose the current generation’s Roulette hero or eligible options from the previous two generations. This makes completing a developed older hero a valid alternative to automatically selecting the newest one.
Before spinning, confirm the selected hero, review the kingdom’s next generation, and decide how that hero fits your main formation. Careful planning turns Hero Roulette from a random Gem expense into a predictable long-term progression tool.
For more hero builds, event walkthroughs, progression advice, and account-development strategies, explore the latest Kingshot guides and strategies.



