
Pakal II is a legendary infantry commander in Rise of Kingdoms who shines when you need a durable rally leader or a tanky infantry march that can survive heavy pressure. He is not the flashiest commander in the game, and he does not rely on huge area-of-effect damage. Instead, Pakal II wins value through survivability, infantry stats, shields, damage reduction, and anti-swarm pressure.
If you are looking for a commander who can take punishment during rallies, hold up well in extended fights, and punish enemies who swarm carelessly, Pakal II is still a useful option. However, he is also a commander that needs proper investment. For most players, especially low spenders, he should be treated as a specialized infantry commander rather than a random sculpture dump.
This guide covers Pakal II’s best skills, talent builds, skill order, pairings, troops, and practical use cases in Rise of Kingdoms.
Pakal II Overview 🛡️
Pakal II is a Legendary commander with three specialties: Infantry, Conquering, and Defense. This already tells you his main role. He is designed for infantry-heavy fighting, especially rallies against objectives, cities, and strongholds.
His biggest strengths are durability and sustained pressure. He gives infantry valuable stat boosts, reduces incoming damage, gains protection after using his active skill, and becomes harder to punish when enemies try to swarm him. This makes him very useful in KvK and Ark of Osiris situations where rallies and long fights matter.
Pakal II is best used with infantry troops. Even though not every part of his kit strictly requires a full infantry march, most of his best value comes from infantry stats and infantry talent synergy. If you use mixed troops, you lose too much efficiency.
Best role: Infantry rally and tanky open-field fighting
Best troop type: Infantry
Best game modes: KvK, Ark of Osiris, objective rallies, open-field brawls
Weakest role: Garrison defense
Investment priority: Medium to high, depending on your infantry roster
Is Pakal II Worth Investing In? 🧠
Pakal II can be worth investing in, but only for the right type of account. He is strongest when you already play infantry seriously and need a reliable commander for rallying or tough field fights.
You should consider building Pakal II if you are an infantry-focused player, you participate in KvK rallies, or you already have strong infantry commanders and want another durable march. He is also more attractive if you already unlocked him and have enough sculptures to push him close to expertise.
However, Pakal II is not the best first legendary commander for most new players. He is also not the most universal commander in the current Rise of Kingdoms meta because newer commanders often offer more flexible damage, better open-field impact, or stronger modern pairings. If your sculpture supply is limited, you should compare him carefully with your current infantry options before committing.
In simple terms: Pakal II is strong when used for his purpose, but he is not a commander you should build randomly.
Pakal II Talent Builds 🧩
Pakal II has access to the Infantry, Conquering, and Defense talent trees. That combination makes him naturally durable and effective for rally-focused gameplay. The best build depends on whether you are using him for rallies or open-field fighting.
Pakal II Rally Talent Build

For rallies, Pakal II should focus heavily on survivability and rage generation. The Defense tree is extremely valuable because it improves his ability to stay alive during long rally fights. You want talents that help reduce incoming damage, improve sustain, and allow him to cycle skills more often.
A rally build should prioritize the Defense tree first, then move into Infantry for additional stats and rage-related value. This type of build works best for KvK objectives, Ark of Osiris structures, and city or stronghold rallies.
Use this build when you are leading infantry rallies, joining competitive alliance fights, or using Pakal II as a primary commander for objective pressure.
Pakal II Open-Field Talent Build

For open field, you should adjust the build so it does not rely too much on talents that only shine when your march is already heavily reduced. Open-field fighting is different from rallying because you want to avoid being trapped, surrounded, or left at low troop count.
The open-field build should still use Defense and Infantry talents, but it should focus more on consistent stats, rage generation, counterattack reduction, and survivability while moving around the map.
Use this build if you want Pakal II as a tanky infantry march in KvK brawls, murder balls, and objective fights where enemies may swarm you.
Pakal II Skill Order 📈
Pakal II performs best when he is fully skilled. His first two skills already give him useful damage, shielding, health, march speed, and rally value, but his full power comes from stacking his later defensive tools and expertise effect.
Recommended skill path:
Start by maxing Balanced Strategy first. This active skill gives Pakal II his direct damage and shield, so it should always be the first priority.
After that, max Ruler of Palenque. This skill gives infantry health, march speed, and extra rally damage, making it one of the most important parts of his kit.
Then work on Divine Sovereignty and Holy Tree’s Blessing. These skills improve Pakal II’s rally pressure, anti-debuff utility, and overall damage reduction.
For serious rally usage, aim for 5-5-5-5 and expertise. Pakal II is not a commander that reaches his best value with a weak partial build. His expertise gives him extra rally damage, counterattack damage, and strong damage reduction after using his active skill.
If you only have him at 5-5-1-1, he can still be used casually, but you should not expect him to perform like a proper rally commander.
Pakal II Skills Breakdown 💥
Balanced Strategy

Balanced Strategy is Pakal II’s active skill. It deals direct skill damage to the current target and gives his troops a shield for a short duration.
This is a simple but effective skill. The damage helps Pakal II apply pressure, while the shield improves his ability to survive during rallies or open-field trades. Since Pakal II is built around lasting longer in combat, the shield fits his kit very well.
This should always be maxed first.
Ruler of Palenque

Ruler of Palenque increases infantry health and march speed. When Pakal II launches a rally attack, it also increases all damage dealt.
This is one of his most important skills because infantry health is extremely valuable. Health helps infantry marches survive longer, and march speed makes Pakal II feel less sluggish on the field. The rally damage bonus also supports his main role as an infantry rally commander.
This should be maxed second.
Divine Sovereignty

Divine Sovereignty activates when attacking cities or strongholds. It increases the attack of infantry led by Pakal II and gives him a chance to dispel weakening effects such as slows, poison, exhaust, and similar debuffs.
This skill is clearly designed for rally situations. The infantry attack bonus increases his pressure against objectives, while the dispel effect helps reduce the impact of enemy debuffs. It is not as universally useful as his first two skills, but it becomes important when Pakal II is used for his intended role.
Holy Tree’s Blessing

Holy Tree’s Blessing reduces all damage taken. While Pakal II is on the map, it also gives additional damage reduction when he is surrounded by enemy marches.
This is the skill that makes Pakal II annoying to swarm. Enemy players often try to surround rally marches or tanky infantry commanders, but Pakal II becomes harder to kill when multiple enemies are attacking him. This makes him useful in crowded KvK fights and Ark of Osiris battles.
Mayan Strength

Mayan Strength is Pakal II’s expertise skill. It increases rally damage, improves counterattack damage, and reduces all damage taken for a short time after using an active skill.
This is one of the biggest reasons Pakal II wants to be expertised. The damage reduction after using his active skill makes him much more durable in extended fights. Since Pakal II already has a shield and other damage reduction tools, this expertise completes his defensive identity.
If you want to use Pakal II seriously, expertise is strongly recommended.
Best Commander Pairings for Pakal II ⚔️
Pakal II with Harald Sigurdsson

Harald Sigurdsson is one of the best pairings for Pakal II if you want a strong rally or sustain-focused infantry combo. Pakal II brings durability, shielding, and damage reduction, while Harald adds strong damage and extra pressure during extended fights.
This pairing is especially good when you want a march that can survive while still dealing respectable damage. It works best in rally scenarios and large-scale fights where durability matters.
Use Pakal II as the primary commander when you want access to his Defense talent tree and tankier setup.
Pakal II with Alexander the Great

Alexander the Great is a strong pairing if you want a durable infantry march with shields and solid field presence. Alexander adds extra protection and infantry stats, while Pakal II gives more survivability and anti-swarm value.
The main weakness of this pairing is the lack of area-of-effect damage. It can survive well, but it will not clear multiple enemy marches like commanders with AoE nukes. This pairing is better for players who want a stable infantry march rather than a high-burst damage march.
You can use either commander as primary, but Pakal II primary gives more tankiness, while Alexander primary gives a more aggressive field style.
Guan Yu with Pakal II

Guan Yu and Pakal II can work well together because Guan Yu brings powerful AoE damage while Pakal II adds survivability. This pairing is useful when you want a march that can punish enemy groups while still being hard to swarm.
For this pairing, Guan Yu should usually be the primary commander. His talent setup and active skill pressure are more valuable for open-field fighting. Pakal II works as the secondary commander, giving extra durability and protection.
This combo is best for open-field situations where you expect enemies to clump together.
Pakal II with Charles Martel

Charles Martel is a more defensive and accessible pairing. This combination is not the strongest damage option, but it can be very tanky. It is useful for players who do not have every premium infantry commander built yet.
The downside is that this pair lacks modern burst damage and mobility. It can survive, but it may struggle to secure kills or pressure high-end enemy marches. Use it as a temporary or budget infantry option, not as your final endgame march.
Pakal II with Scipio Prime

Scipio Prime can pair with Pakal II for a durable infantry march, but this is usually not the most efficient use of Scipio Prime. Scipio Prime is a powerful modern infantry commander who often performs better with commanders that amplify his damage and open-field value.
Still, if you already have Pakal II invested and need a tankier infantry setup, this pairing can work. It is better as a flexible field option than a top-priority meta pair.
Best Troops for Pakal II 🪖
Pakal II should be used with infantry troops. His best bonuses are built around infantry stats, and the Infantry talent tree becomes much more valuable when your march is full infantry.
Avoid using cavalry, archers, or siege with Pakal II unless you have no other option. Mixed troops reduce the value of his kit and make your march weaker than it should be.
For best results, use your highest-tier infantry troops, especially in rallies and KvK fights. If you are joining rallies led by another Pakal II player, always send the requested troop type and avoid filling the rally with random units.
Best Equipment for Pakal II 🧤
Pakal II benefits most from infantry equipment that improves health and defense. Attack is still useful, but health and defense usually fit his role better because his main job is to survive long fights and stay effective under pressure.
When building gear for Pakal II, prioritize infantry health, infantry defense, all damage reduction, and march durability. If you are using him for rallying, strong legendary infantry gear is preferred. If you are using him casually in the open field, you can start with solid epic infantry gear and upgrade gradually.
The most important rule is consistency. Do not mix random troop-type equipment on him. Pakal II should be built like a proper infantry commander.
Best Ways to Use Pakal II in Rise of Kingdoms 🏰
Pakal II is best used in situations where durability matters. He performs well in infantry rallies, especially against cities, flags, forts, and other objectives. His damage reduction and anti-swarm mechanics make him difficult to remove quickly.
He is also useful in Ark of Osiris, where objective fights often become crowded and swarming is common. In these fights, Pakal II can absorb pressure while your alliance controls structures.
In open field, Pakal II should not be played like a pure nuker. He is better as a tanky infantry march that stays in the fight, supports your murder ball, and punishes enemies who try to swarm him.
Avoid using him as a garrison commander. He has defensive tools, but his kit is not designed to be a top garrison choice. You will usually get better results from commanders built specifically for defending objectives.
Common Pakal II Mistakes to Avoid 🚫
One common mistake is investing in Pakal II without having a clear role for him. If you are not planning to use him for infantry rallies or tanky field fighting, your sculptures may be better spent elsewhere.
Another mistake is using him with mixed troops. Pakal II should be infantry-focused to get the best value from his skills and talent tree.
You should also avoid treating him as a high AoE damage commander. Pakal II is durable, but he does not wipe groups of enemies the way some skill-damage commanders can. His value comes from lasting longer, reducing damage, shielding, and punishing swarms.
Finally, do not expect a low-skill Pakal II to perform like an expertised rally commander. His later skills and expertise are a big part of why he works.
FAQs
Is Pakal II good in Rise of Kingdoms?
Yes, Pakal II is good when used correctly. He is especially useful for infantry rallies, KvK objectives, Ark of Osiris, and tanky open-field fighting. However, he is not the best universal investment for every player.
Is Pakal II good for new players?
Not really. New players should usually focus on commanders with broader value and easier investment paths. Pakal II becomes more useful once you are deeper into KvK and have a stronger infantry setup.
What is Pakal II best at?
Pakal II is best at infantry rallies and surviving heavy pressure. His kit gives him shields, infantry stats, damage reduction, anti-swarm value, and rally bonuses.
Should I expertise Pakal II?
Yes, if you want to use him seriously. His expertise adds important rally damage, counterattack damage, and damage reduction after using his active skill. Without expertise, he loses a lot of his full potential.
What troops should I use with Pakal II?
Use infantry troops. Pakal II is an infantry commander, and his best talents and buffs are designed around infantry marches.
Is Pakal II good for garrison?
No, Pakal II is not recommended as a main garrison commander. He is much better for rallies and field fighting.
Conclusion
Pakal II is a durable infantry commander with a clear purpose in Rise of Kingdoms. He is not the newest or most flexible commander in the game, but he remains useful for players who need a tanky rally leader or a tough infantry march that can survive heavy pressure.
His best value comes from infantry rallies, KvK fights, Ark of Osiris objectives, and situations where enemies are likely to swarm. If you already have strong infantry support commanders and enough sculptures to build him properly, Pakal II can still earn a place in your lineup.
However, if you are a newer player or a low spender with limited sculptures, do not rush into him without comparing your other options first. Pakal II is powerful in the right hands, but he needs investment and a clear role to be worth it.
For more commander builds, event guides, and strategy tips, check out more Rise of Kingdoms guides on Heaven Guardian.



