Migration in Call of Dragons allows an eligible character to move from one Home Realm or server to another. Players commonly migrate to join friends, find a more active alliance, escape an unsuitable realm, or move into a server with leadership and activity requirements that better match their account.
However, the current migration system is more complex than paying a flat gem fee. Standard migration now uses Migration Permits, while the required number depends on account power. In addition, the destination may apply a migration score, seasonal quota, power requirement, application process, and realm-capacity limit.
This Call of Dragons migration guide explains the current rules, Migration Permit requirements, cooldowns, server eligibility, Beginner’s Migration, and the safest way to change servers in 2026.
The migration interface inside the game is the final authority. Permit requirements, migration scores, server quotas, application limits, seasonal eligibility, and realm availability can change after updates.
Before collecting permits or leaving your alliance, open the destination realm’s information page and confirm that your account is eligible.
What Is Migration in Call of Dragons?
Server migration transfers your existing character to another Home Realm. Your permanent account progress normally moves with the character, including city development, Heroes, Artifacts, War Pets, technology, troops, inventory, and most permanent currencies.
Nevertheless, migration is different from creating a new character. It is also different from relocating your city to another location on the same map.
| Feature | What It Changes | Does It Change Server? |
| Standard Migration | Moves an established character to another eligible Home Realm. | Yes |
| Beginner’s Migration | Moves a new Season 1 character to an eligible Construction Phase server. | Yes |
| Territorial Relocation | Moves the city to another valid location within the current server. | No |
| Resurgence | Changes the starting region and resets selected seasonal progress. | Normally no |
| Create Character | Starts a separate character on another server. | Creates new progress |
Therefore, players searching for “how to change servers” should use Migration or Beginner’s Migration. A Territorial Relocation item only changes the city’s position inside the current realm.
Call of Dragons Migration Rules in 2026
Every migration route has its own eligibility checks. Although the exact interface can vary by season, the following requirements commonly apply to standard migration.
Personal Migration Requirements
- Your city must be at least level 16.
- You must have enough Migration Permits for your current power.
- Your migration cooldown must be complete.
- You must leave your current alliance.
- No Legions can remain deployed on the map.
- You cannot be participating in a battle, Rally, Behemoth fight, or garrison action.
- Your open resources must not exceed the protected Storehouse limit.
- Your account must remain within the destination’s character limit.
- Any required migration application must be approved.
Before moving, recall every Legion and stop all active military actions. Afterward, use excess open resources for healing, research, construction, or troop training.
Destination Realm Requirements
- The destination must currently accept migration.
- The target realm must have available migration capacity.
- The seasonal migration quota must not be full.
- The realm’s migration score must remain below its limit.
- Your account must satisfy the current season rules.
- Your power must meet the realm’s configured requirements.
- High-power accounts may require approval from the destination leadership.
A realm can appear in the server list but still reject your migration. For example, it may have reached its capacity, filled its migration quota, entered an incompatible season, or stopped accepting accounts at your power level.
Do not migrate without contacting the destination: Some lower-power characters may be able to enter without a formal application. Even so, arriving without permission can leave the account without an alliance, territory access, event placement, or protection.
Contact the High King or recruiting officers before committing permits.
Can You Migrate Outside Your Division?
The original Division Migration system only allowed movement between servers grouped inside the same Division. After those Divisions ended, realms could be rearranged for the following season.
Later updates expanded the system. After the Season 1 Summary, eligible players may be shown servers in the same seasonal stage that have not entered an incompatible Season of Strife phase.
As a result, “same Division only” should no longer be treated as a universal rule. Current eligibility depends on what appears inside your migration interface.
What to Check Before Selecting a Realm
- Current season
- Migration Preview status
- Realm migration score
- Remaining migration quota
- Power requirement
- Application requirement
- Realm capacity
- Season of Strife status
If the server appears unavailable or marked in red, open its details. The game should show which condition is preventing the move.
What Is a Migration Window?
A migration window is the limited period when eligible players can apply for and complete a server transfer. It often appears around the late-season, Season Summary, Migration Preview, or Home Realm preparation phases.
Migration does not remain open permanently. Consequently, players should collect permits and contact destination leadership before the window begins.
Migration Window Checklist
- Check the late-season timeline.
- Review the Migration Preview information.
- Contact the destination realm.
- Confirm its migration score and power limit.
- Submit an application when required.
- Wait for written approval.
- Complete the transfer before approval expires.
Approved applications commonly provide a limited completion period. Current migration guidance reports that players may have three days to finish the transfer after approval.
Call of Dragons Migration Cooldown
After completing a standard migration, the character enters a 60-day cooldown. During that period, another normal server transfer is unavailable.
Therefore, migrating repeatedly to test different realms is not practical. Research the destination carefully because an unsuitable move can lock the character there for approximately two months.
What to Confirm Before Starting the Cooldown
- Your destination alliance is confirmed.
- The alliance plays during your active time zone.
- Merit and activity requirements are realistic.
- The realm’s Season of Strife plans match your goals.
- Leadership has approved your role.
- Your account has enough resources to rebuild after moving.
How to Get Migration Permits
Standard migration now requires Migration Permits instead of one universal 5,000-gem payment. Permits can be obtained through the Alliance Store and selected paid bundles.
Alliance Store
The Alliance Store can offer Migration Permits for alliance-related currency or gems. Store stocking, personal purchase limits, and displayed prices can vary by the current interface and migration update.
Recent migration guidance reports personal purchase options around 100,000 Member Points or 1,000 gems per permit. Meanwhile, migration update notes also describe a reduction in the Alliance Point cost used by the store system.
Because alliance stocking currency and personal purchasing currency are separate concepts, always follow the values displayed in your live Alliance Store.
Paid Migration Bundle
Players who cannot collect enough permits through alliance activity may receive a migration bundle in the shop. Bundle availability, regional pricing, monthly purchase limits, and the number of included permits can change.
Before purchasing a bundle, obtain destination approval. Otherwise, you may spend money on permits but still fail the realm’s quota, score, season, or power requirements.
How Many Migration Permits Do You Need?
The required number of Migration Permits is based on the character’s power. Lower-power accounts need only a small number, while high-power accounts may require dozens.
The following chart summarizes commonly reported permit brackets. Higher-power ranges can contain smaller internal thresholds, so the exact cost must be confirmed through the in-game application screen.
| Character Power | Reported Permit Requirement | Planning Note |
| Below 10 million | 1 Permit | Lowest standard migration bracket |
| 10 to 20 million | 2 Permits | Affordable for active alliance members |
| 20 to 30 million | 3 Permits | Check power before completing large upgrades |
| 30 to 40 million | 5 Permits | Crossing 30 million increases the permit requirement |
| 40 to 50 million | 7 Permits | Collect permits well before the migration window |
| 50 to 60 million | Approximately 10 to 15 Permits | The band may contain smaller internal thresholds |
| 60 to 70 million | Approximately 20 to 25 Permits | Migration becomes substantially more expensive |
| 70 to 80 million | Approximately 30 to 35 Permits | Destination approval is especially important |
| 80 to 90 million | Approximately 40 to 45 Permits | Confirm the exact in-game bracket |
| 90 to 100 million | Approximately 50 to 55 Permits | Plan several weeks or months ahead |
| Above 100 million | Approximately 60 Permits | The current interface determines the final total |
Permit chart warning: Do not purchase a precise number of permits from an external chart alone. Power brackets and migration costs can be adjusted, while higher-power ranges may contain smaller internal steps.
Submit or preview the migration application first. The game will display the permit requirement calculated for your character.
Can You Reduce the Migration Permit Cost?
Because the permit requirement depends on power, reducing displayed power may move an account into a cheaper bracket. However, every reduction method has a rebuilding cost.
Stop Increasing Power Before Migration
Avoid completing unnecessary building upgrades, research, Hero upgrades, or large troop-training queues when the account is close to a permit threshold.
Instead, wait until the transfer is complete. This approach preserves resources without destroying existing progress.
Removing Troops
Some players reduce power by dismissing troops. Although this can lower the permit requirement, replacing those troops consumes resources, training speedups, and time.
Before dismissing anything, compare the value of the permits saved with the cost of rebuilding the army. In many cases, collecting additional permits is more efficient.
Use Open Resources Before Migrating
Resources above the Storehouse protection limit can prevent migration or be lost during the process. Therefore, spend excess resources on useful permanent progress.
Good options include:
- Technology research
- Building upgrades
- Troop training
- Hospital healing
- Alliance donations
Keep unopened resource items in inventory whenever possible because they are easier to transport safely.
How to Migrate in Call of Dragons
The exact button names may change slightly between interfaces. Nevertheless, the current process generally follows the same sequence.
- Wait for the migration window. Check the late-season timeline and Migration Preview.
- Contact the destination. Obtain approval from the High King or recruiting officers.
- Open the realm overview. Zoom out and access the server or realm selection interface.
- Search for the target server. Review its season, quota, power requirement, score, and capacity.
- Submit an application when required. Higher-power accounts may need formal approval.
- Check the permit requirement. The game calculates the cost from your current power.
- Collect enough Migration Permits. Use the Alliance Store or available bundles.
- Recall every Legion. Stop gathering, fighting, reinforcing, and rallying.
- Leave your alliance. Complete this only after buying permits and settling alliance obligations.
- Reduce excess open resources. Keep them within the Storehouse protection limit.
- Return to the approved realm. Its migration status should now show that entry is available.
- Review the warning screen. Check seasonal rewards, policies, cooldowns, and destination details.
- Confirm migration. The game restarts and loads the character into the new Home Realm.
What Happens After Approval?
Once an application is accepted, a system message should confirm the approval. Current migration guidance reports a three-day period for completing the transfer.
If the approval expires, another application may be required. Consequently, do not apply until the permits, resources, alliance arrangements, and personal schedule are ready.
What Happens After You Change Servers?
Permanent account progress generally remains with the character. However, seasonal systems may be affected by the timing of the move.
Progress That Normally Remains
- City and building levels
- Permanent technology
- Heroes and Hero skills
- Artifacts
- War Pets
- Troops
- Inventory items
- Permanent currencies
- VIP and account progression
Possible Seasonal Effects
- Seasonal Policies may reset.
- You may become ineligible for current season rewards.
- Seasonal rankings may not transfer.
- You must join a new alliance.
- Your city appears in the destination realm.
- A 60-day migration cooldown begins.
If the destination is already in an active seasonal phase, read the migration warning carefully. The transfer may affect rewards and temporary progression until the season ends.
Beginner’s Migration Explained
Beginner’s Migration is a separate feature for newly created Season 1 characters. It allows a new account to move to an eligible server still in the Construction Phase, provided that the destination has available Beginner’s Migration capacity.
When Beginner’s Migration Expires
The item is removed when any of the following conditions is reached:
- The city reaches level 12.
- The character becomes seven days old.
- The Brink of War event begins on the current server.
Therefore, new players should decide quickly whether they want to join friends on another fresh server.
How to Use Beginner’s Migration
- Keep the city below level 12.
- Check the character’s age.
- Open the realm list.
- Find a server in the Construction Phase.
- Confirm that Beginner’s Migration space remains.
- Recall all Legions and meet the displayed requirements.
- Use the Beginner’s Migration item before it expires.
This route is designed for new characters. Established accounts must use the standard Migration Permit system.
Call of Dragons New Server Opening Schedule 2026
Call of Dragons does not provide one dependable public calendar listing every new server opening date for all of 2026. New realms are generally opened according to player demand, population, regional activity, and internal server planning.
As a result, third-party schedules can become outdated quickly.
How to Find the Newest Server
- Open the character-management or realm-selection screen.
- Sort or scroll toward the highest server number.
- Check the realm’s opening phase.
- Look for the Construction Phase label.
- Review Beginner’s Migration capacity.
- Check official community announcements.
The highest server number is often among the newest realms, but its exact age should still be confirmed in-game.
What Does Server Open Time Mean?
Server open time refers to the date and time when a realm became available. This information matters because it affects event progress, season timing, Beginner’s Migration eligibility, and the relative development of players inside the server.
Before starting or migrating a beginner account, compare the server’s age with your character’s age and city progress.
How to Choose the Best Destination Realm
A server can accept your account without being a good long-term destination. Before migrating, compare its leadership, alliances, seasonal goals, activity level, and expectations.
| Factor | Questions to Ask |
| Leadership | Is the High King active, responsive, and organized? |
| Alliance placement | Which alliance will accept your account after migration? |
| Time zone | Do Behemoths, wars, and events happen while you are online? |
| Activity requirements | Can you meet merit, contribution, and attendance targets? |
| Season plans | Which Season of Strife does the realm plan to enter? |
| Account role | Does the realm need your troop type, Heroes, and activity level? |
| Migration score | Will your account significantly affect the remaining quota? |
| Realm stability | Are there ongoing leadership disputes or alliance conflicts? |
Request written confirmation before migrating. Moreover, ask where your account will be placed and whether it has a guaranteed alliance position.
Comparing different progression options? Migration requires permits, destination approval, seasonal eligibility, and a suitable realm. Players evaluating an established roster can also review a call of dragons account for sale, while carefully comparing Heroes, Artifacts, War Pets, technology, resources, migration cooldown, server status, and account security.
Common Migration Mistakes
- Expecting a flat 5,000-gem fee: Standard migration now uses power-based Migration Permits.
- Assuming migration is always same-Division only: Current eligibility depends on the active migration interface and seasonal rules.
- Using Territorial Relocation: It moves the city inside the current server rather than changing realms.
- Migrating without approval: The destination may refuse alliance placement or protection.
- Ignoring the 60-day cooldown: A poor destination cannot be changed immediately.
- Waiting until the migration window opens: High-power accounts may need weeks to collect permits.
- Increasing power before migrating: Crossing a threshold can raise the permit requirement.
- Leaving the alliance too early: Purchase permits and settle obligations first.
- Keeping too many open resources: Spend or protect resources before transferring.
- Allowing approval to expire: Complete the move within the displayed approval period.
- Expecting season rewards: In-season migration may remove eligibility for current rewards.
- Trusting a fixed new-server calendar: Confirm current server openings through the game.
FAQ
How do you migrate in Call of Dragons?
Wait for an active migration window, select an eligible destination realm, submit an application when required, collect enough Migration Permits, leave your alliance, recall all Legions, reduce excess resources, and confirm the transfer.
How much does Call of Dragons migration cost?
The cost depends on power and is paid with Migration Permits. Lower-power accounts may need one to seven permits, while high-power accounts can require dozens.
Where do you get Migration Permits?
Migration Permits are available through the Alliance Store and selected paid bundles. The store may allow purchases with alliance-related currency or gems, subject to current purchase and stocking limits.
Can you migrate to any server?
No. The destination must be eligible according to its season, migration score, quota, power requirement, capacity, and application settings.
How often can you change servers?
Standard migration begins a 60-day cooldown. Therefore, you cannot complete another normal migration until that period ends.
What is the City Hall requirement for migration?
Standard migration generally requires city level 16. Beginner’s Migration uses different rules and expires when the city reaches level 12.
When does a new Call of Dragons server open?
There is no reliable fixed public schedule for every 2026 server opening. Check the in-game realm list, Construction Phase labels, and official community announcements for current information.
Do you lose progress after migration?
Permanent account development generally remains. However, seasonal Policies may reset, current season rewards may become unavailable, and a new migration cooldown begins.
Conclusion
Call of Dragons migration now relies on Migration Permits, power brackets, destination quotas, migration scores, seasonal rules, and approval systems. Therefore, moving realms requires more preparation than paying one flat gem fee.
Start by confirming the destination’s eligibility and recruitment requirements. Next, preview the number of permits required for your power and begin collecting them through the Alliance Store.
Before transferring, recall every Legion, leave your alliance, reduce excess resources, and review the seasonal warning screen. Additionally, remember that a successful migration begins a 60-day cooldown.
New characters can use Beginner’s Migration under separate rules. However, that option expires at city level 12, after seven character days, or when Brink of War begins.
Most importantly, choose the destination based on leadership, alliance placement, activity requirements, time zone, and seasonal plans. A technically eligible server is not always the right home for your account.
Explore more Hero builds, Artifact advice, event strategies, and progression content in the Call of Dragons guide collection.
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