Rise of Kingdoms City Hall Requirements: Levels 1-25

by | Jul 30, 2026


Rise of Kingdoms City Hall requirements and upgrades

Rise of Kingdoms City Hall requirements increase from simple Wall upgrades in the early game to expensive level 24 requirements and a Master’s Blueprint at City Hall 25. As a result, every upgrade raises the maximum level of other buildings and increases your base troop capacity.

In addition, important City Hall milestones unlock more march queues and access to higher troop research. The tables below list the required buildings, resource costs, base construction time, troop capacity, and major unlock for every City Hall level from 1 to 25.

For a broader explanation of what each structure does, read the Rise of Kingdoms buildings guide.

Prioritize City Hall progression while keeping both builders active on upcoming prerequisites. The most important milestones are City Hall 5, 11, 17, and 22 for additional march queues, City Hall 16 for Tier 3 progression, City Hall 21 for Tier 4 progression, and City Hall 25 for the final building and research path toward Tier 5.

What Does City Hall Unlock?

City Hall Level Main Milestone
5 Second march queue
8 Tier 2 research access
11 Third march queue
16 Tier 3 research access
17 Fourth march queue
21 Tier 4 research access
22 Fifth march queue
25 Maximum City Hall level and Tier 5 progression path


Why you should upgrade City Hall in Rise of Kingdoms

However, higher troop tiers are not awarded automatically when City Hall reaches a milestone. You must still upgrade the Academy and complete the needed military research.

ROK City Hall Requirements, Costs and Build Times

Table note: Construction times are base values before alliance help, runes, civilization bonuses, VIP bonuses, technologies, kingdom buffs, equipment, and building-speed items. However, your actual timer may be much shorter. Therefore, check the live upgrade panel before spending large amounts of resources or speedups.

The requirements grow steadily, so compare the level range that matches your current City Hall.

City Hall Levels 1–10

Level Required Buildings Major Unlocks Resources Base Time Troop Capacity
1 None Starting City Hall None None 2,000
2 None Lumber Mill, Archery Range, Scout Camp 3.5K Food
3.5K Wood
2 seconds 3,000
3 Wall level 2 Second Farm, Alliance Center 6.5K Food
6.5K Wood
5 minutes 4,000
4 Wall level 3 Quarry, Academy, Stable, second Hospital 11.8K Food
11.8K Wood
20 minutes 5,000
5 Wall level 4
Hospital level 4
Second Lumber Mill, Shop, Siege Workshop, second march queue 21.3K Food
21.3K Wood
1 hour 7,000
6 Wall level 5
Scout Camp level 5
Third Farm, Courier Station 36.3K Food
36.3K Wood
12K Stone
2 hours 9,000
7 Wall level 6
Storehouse level 6
Second Quarry, Castle 54.4K Food
54.4K Wood
19.2K Stone
5 hours 12,000
8 Wall level 7
Barracks level 7
Third Lumber Mill, Monument, Tier 2 research access 81.8K Food
81.8K Wood
30.8K Stone
10 hours 15,000
9 Wall level 8
Alliance Center level 8
Third Hospital, fourth Farm 122.8K Food
122.8K Wood
49.2K Stone
15 hours 19,000
10 Wall level 9
Academy level 9
Third Quarry, Gold Mine, Lyceum of Wisdom, Trading Post 184.3K Food
184.3K Wood
78.7K Stone
22 hours 23,000

City Hall Levels 11–20

Level Required Buildings Major Unlocks Resources Base Time Troop Capacity
11 Wall level 10
Hospital level 10
Fourth Lumber Mill, third march queue 277.5K Food
277.5K Wood
120K Stone
1 day 6 hours 28,000
12 Wall level 11
Storehouse level 11
Second Gold Mine 417.5K Food
417.5K Wood
180K Stone
1 day 16 hours 33,000
13 Wall level 12
Archery Range level 12
Fourth Quarry 627.5K Food
627.5K Wood
270K Stone
2 days 2 hours 38,000
14 Wall level 13
Alliance Center level 13
Trading Post level 13
Third Gold Mine 942.5K Food
942.5K Wood
405K Stone
2 days 12 hours 44,000
15 Wall level 14
Scout Camp level 14
Fourth Hospital 1.4M Food
1.4M Wood
607.5K Stone
2 days 22 hours 50,000
16 Wall level 15
Academy level 15
Fourth Gold Mine, Blacksmith, Tier 3 research access 2.1M Food
2.1M Wood
912.5K Stone
4 days 57,000
17 Wall level 16
Hospital level 16
Fourth march queue 3.2M Food
3.2M Wood
1.4M Stone
4 days 20 hours 64,000
18 Wall level 17
Storehouse level 17
No major system unlock 4.8M Food
4.8M Wood
2.1M Stone
5 days 20 hours 72,000
19 Wall level 18
Stable level 18
No major system unlock 7.2M Food
7.2M Wood
3.1M Stone
7 days 80,000
20 Wall level 19
Alliance Center level 19
No major system unlock 10.8M Food
10.8M Wood
4.7M Stone
8 days 6 hours 90,000

City Hall Levels 21–25

Level Required Buildings Major Unlocks Resources Base Time Troop Capacity
21 Wall level 20
Academy level 20
Tier 4 research access 16.2M Food
16.2M Wood
7M Stone
11 days 100,000
22 Wall level 21
Hospital level 21
Fifth march queue 24.3M Food
24.3M Wood
10.6M Stone
17 days 3 hours 110,000
23 Wall level 22
Storehouse level 22
No major system unlock 36.5M Food
36.5M Wood
15.9M Stone
23 days 23 hours 120,000
24 Wall level 23
Siege Workshop level 23
No major system unlock 54.8M Food
54.8M Wood
24M Stone
36 days 130,000
25 Wall level 24
Trading Post level 24
Maximum City Hall level and Tier 5 progression path 82.2M Food
82.2M Wood
36M Stone
1 Master’s Blueprint
126 days 8 hours 150,000

Important City Hall Milestones

City Hall 5: Second March Queue

At City Hall 5, you unlock your second march queue. As a result, you can gather, fight barbarians, scout, reinforce, or join rallies with an additional Legion.

City Hall 11: Third March Queue

Next, the third march queue makes daily farming and barbarian events much easier. It is also an important milestone for new farm accounts.

City Hall 17: Fourth March Queue

At level 17, many low-investment farm accounts stop upgrading because four marches can gather at the same time.

City Hall 21: Tier 4 Research Access

After that, reaching City Hall 21 allows the building and Academy progress needed for Tier 4 research. However, you still need to complete the matching military technology inside the Academy.

City Hall 22: Fifth March Queue

Next, level 22 unlocks the maximum standard march queue of five. Although this is useful for active main accounts and long-term farms, reaching it requires much more building time and resources than stopping at level 17.

For more detail about dispatch slots and capacity bonuses, read the march queue and troop capacity guide.

City Hall 25: Maximum Level

Finally, level 25 is the last City Hall upgrade. In addition, it raises base troop capacity to 150,000 and opens the remaining building and research path needed for Tier 5 troops.

How to Upgrade City Hall Faster

Check the Next Requirements Early

First, do not wait for the current City Hall upgrade to finish before checking the next requirement. Instead, start preparing the required Hospital, Academy, Storehouse, Alliance Center, Trading Post, or troop building in advance.

Keep Both Builders Active

Next, use one builder for the direct City Hall requirement and the second for the building needed by the following level. Meanwhile, avoid spending long periods on low-priority structures while a required Wall or Hospital remains behind.

Use Alliance Help Before Speedups

Before spending speedups, start the construction and request alliance help. In addition, a larger Alliance Center allows more help actions and can reduce long upgrades by a meaningful amount.

Use Building Speedups First

Whenever possible, use building-specific speedups before universal speedups. By contrast, universal speedups are more flexible because they can also support research, training, or healing.

However, universal speedups are still useful when an important City Hall milestone, event reward, kingdom objective, or builder bottleneck makes the immediate upgrade worthwhile.

Prepare Resources Before the Builder Is Free

Meanwhile, gather and transfer the required resources before the required building finishes. Otherwise, completing the Wall and leaving the builder idle because Stone is missing can delay progress more than the construction timer itself.

Time Large Upgrades With Events

When practical, finish expensive upgrades during events that reward building power. However, do not delay an important progress milestone for too long just to wait for a small event reward.

Prepare Castle and Watchtower Materials Early

Finally, Books of Covenant and Arrows of Resistance become major late-game bottlenecks. Therefore, begin collecting them before City Hall 25 instead of waiting until Academy and Tier 5 progress is blocked.

For a complete early progression plan, read the Rise of Kingdoms beginner guide.

Should You Rush City Hall?

Rushing City Hall is generally useful because it raises the building cap, troop capacity, and number of available march queues. However, rushing should not mean ignoring every supporting system.

Benefits of Rushing Risks of Rushing Poorly
More march queues Weak Academy research
Higher troop capacity Low Hospital capacity
Access to higher building levels Underdeveloped troop buildings
Faster troop-tier progression Resource shortages
Earlier access to important systems High power without strong technology

As a result, a balanced rush keeps City Hall moving while maintaining the Academy, Alliance Center, Hospitals, troop buildings, and the next required structure.

Should a Farm Account Stop at City Hall 17 or 22?

Stopping Level Best For Main Benefit
City Hall 17 Budget and low-maintenance farms Four march queues with lower development costs
City Hall 22 Long-term or actively managed farms Fifth march queue and higher troop capacity

For most budget farms, City Hall 17 is a common stopping point because the fourth march queue provides strong gathering value without requiring the expensive late-game building path.

However, City Hall 22 can be worthwhile when the farm will be used for a long time and has enough resources, builders, and speedups to justify a fifth gathering march.

Era Breakthrough and City Hall Rewards


Rise of Kingdoms Era Breakthrough City Hall rewards

For example, some governors may see Era Breakthrough or similar progress rewards while upgrading their City Hall. As a result, they may receive useful resources, speedups, and other development items.

However, check the current event panel before planning upgrades around Era Breakthrough because access, reward levels, and event availability may change between kingdoms or game updates. Even so, City Hall progress should remain the priority when no related event is active.

Rise of Kingdoms City Hall 25 Requirements

To upgrade City Hall from level 24 to level 25, prepare:

  • Wall level 24
  • Trading Post level 24
  • 82.2 million Food
  • 82.2 million Wood
  • 36 million Stone
  • One Master’s Blueprint
  • A base construction time of 126 days and 8 hours

Fortunately, the timer can be reduced greatly through building-speed research, alliance help, runes, kingdom titles, VIP bonuses, civilization bonuses, kingdom buffs, and building speedups.

Does City Hall 25 Unlock Tier 5 Troops?

However, City Hall 25 does not automatically place Tier 5 troops in your city. Instead, it opens the final building and research path needed to reach them.

Even then, you must complete major requirements such as:

  • Academy level 25
  • Required military buildings at level 25
  • Castle and Watchtower progression
  • Required economic research
  • Required military research
  • The final research for the chosen troop type

For the complete building and technology checklist, read the complete Tier 5 requirements guide.

Common City Hall Upgrade Mistakes

  • Not checking the next prerequisite: This leaves builders idle after the City Hall timer ends.
  • Confusing unlocks with requirements: Newly available buildings are not always prerequisites for the current upgrade.
  • Ignoring alliance help: Spending speedups before help is complete wastes free timer reductions.
  • Using universal speedups first: Building speedups are less flexible and should usually be consumed first.
  • Neglecting the Academy: A high City Hall with weak research creates an inefficient account.
  • Ignoring Castle and Watchtower materials: These can block the late-game Tier 5 path.
  • Assuming City Hall 25 automatically gives Tier 5: Building and research requirements remain.
  • Opening every resource item early: Keep resources protected in inventory until an upgrade is ready.

FAQ

What are the Rise of Kingdoms City Hall requirements?

Each City Hall level requires specific supporting buildings, resources, and construction time. In most cases, the Wall is required, while Hospitals, the Academy, Storehouse, Trading Post, and troop buildings appear at different milestones.

What does City Hall level 17 unlock?

At level 17, you unlock the fourth march queue and raise base troop capacity to about 64,000 before commander and capacity bonuses.

What does City Hall level 22 unlock?

At level 22, you unlock the fifth and final standard march queue. As a result, five Legions can gather, fight, reinforce, or join activities at the same time.

What is required for City Hall level 25?

You need Wall level 24, Trading Post level 24, 82.2 million Food, 82.2 million Wood, 36 million Stone, and one Master’s Blueprint.

Does City Hall 25 automatically unlock Tier 5 troops?

No. Instead, it opens the final progress path, but you still need Academy level 25, the required buildings, and the needed economic and military research.

Should a farm account stop at City Hall 17 or 22?

For a lower-cost farm, stop at level 17 and use four gathering marches. However, continue to level 22 when the farm will be used long term and the fifth march justifies the added costs.

How can I reduce City Hall construction time?

Use alliance help, building-speed research, runes, kingdom titles, kingdom buffs, VIP bonuses, civilization bonuses, building-speed items, and speedups.

Should I use universal speedups on City Hall?

First, use building speedups. However, universal speedups are reasonable for major City Hall milestones, event rewards, urgent builder bottlenecks, or important kingdom objectives.

Conclusion

Overall, Rise of Kingdoms City Hall requirements become more expensive at higher levels, but each upgrade improves troop capacity and opens access to higher building levels, research, and march queues.

Therefore, plan at least one level ahead, keep both builders active, prepare resources before the required building finishes, and wait for alliance help before using speedups.

For farm accounts, City Hall 17 is a practical budget milestone, while City Hall 22 provides the fifth march queue. Finally, City Hall 25 completes the City Hall path but remains only one part of unlocking Tier 5 troops.

Looking for more Rise of Kingdoms tips and guides? Explore the Rise of Kingdoms category for commander builds, building advice, troop progression, migration help, and other useful strategies.

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